Give Clipper1 a Viking funeral

Clears out the last spot where we were only using Clipper1 (how'd I
miss that?) and remove all calls to the Clipper1 structures
This commit is contained in:
Seth Hillbrand
2024-12-23 17:12:09 -08:00
parent fd137279c8
commit e9bc8cfe9d
88 changed files with 274 additions and 7298 deletions
+2 -2
View File
@@ -448,6 +448,6 @@ static void addHoleToPolygon( SHAPE_POLY_SET* aPolygon, APERTURE_DEF_HOLETYPE aH
holeBuffer.Append( VECTOR2I( currpos ) ); // close hole
}
aPolygon->BooleanSubtract( holeBuffer, SHAPE_POLY_SET::PM_FAST );
aPolygon->Fracture( SHAPE_POLY_SET::PM_FAST );
aPolygon->BooleanSubtract( holeBuffer );
aPolygon->Fracture();
}