Give Clipper1 a Viking funeral

Clears out the last spot where we were only using Clipper1 (how'd I
miss that?) and remove all calls to the Clipper1 structures
This commit is contained in:
Seth Hillbrand
2024-12-23 17:12:09 -08:00
parent fd137279c8
commit e9bc8cfe9d
88 changed files with 274 additions and 7298 deletions
+2 -2
View File
@@ -574,8 +574,8 @@ void DXF_PLOTTER::PlotPoly( const std::vector<VECTOR2I>& aCornerList, FILL_T aFi
// polygon and its thick outline
// create the outline which contains thick outline:
bufferPolybase.BooleanAdd( bufferOutline, SHAPE_POLY_SET::PM_FAST );
bufferPolybase.Fracture( SHAPE_POLY_SET::PM_FAST );
bufferPolybase.BooleanAdd( bufferOutline );
bufferPolybase.Fracture();
if( bufferPolybase.OutlineCount() < 1 ) // should not happen
return;