Implement a new settings framework across all of KiCad

CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme

Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
This commit is contained in:
Jon Evans
2020-02-19 23:44:56 -05:00
parent 1449af40ed
commit e59a3d981e
334 changed files with 10703 additions and 4196 deletions
+2 -3
View File
@@ -40,7 +40,6 @@
#include <board_design_settings.h> // for BOARD_DESIGN_SETTINGS
#include <colors.h> // for LIGHTGRAY, WHITE
#include <colors_design_settings.h> // for COLORS_DESIGN_SETTINGS
#include <core/typeinfo.h> // for dyn_cast, PCB_DIMENSION_T
#include <eda_text.h> // for FILLED, EDA_DRAW_MODE_T
#include <gal/color4d.h> // for COLOR4D, operator!=
@@ -74,7 +73,7 @@
COLOR4D BRDITEMS_PLOTTER::getColor( LAYER_NUM aLayer )
{
COLOR4D color = m_board->Colors().GetLayerColor( aLayer );
COLOR4D color = m_colors->GetColor( aLayer );
// A hack to avoid plotting ahite itmen in white color, expecting the paper
// is also white: use a non white color:
@@ -394,7 +393,7 @@ void BRDITEMS_PLOTTER::PlotDimension( DIMENSION* aDim )
draw.SetWidth( aDim->GetWidth() );
draw.SetLayer( aDim->GetLayer() );
COLOR4D color = m_board->Colors().GetLayerColor( aDim->GetLayer() );
COLOR4D color = m_colors->GetColor( aDim->GetLayer() );
// Set plot color (change WHITE to LIGHTGRAY because
// the white items are not seen on a white paper or screen