Reverted commits that remove boost::polygon dependency (need more testing).
This commit is contained in:
@@ -54,7 +54,7 @@
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* to add holes for pads and tracks and other items not in net.
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*/
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bool ZONE_CONTAINER::BuildFilledSolidAreasPolygons( BOARD* aPcb, SHAPE_POLY_SET* aOutlineBuffer )
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bool ZONE_CONTAINER::BuildFilledSolidAreasPolygons( BOARD* aPcb, CPOLYGONS_LIST* aOutlineBuffer )
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{
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/* convert outlines + holes to outlines without holes (adding extra segments if necessary)
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* m_Poly data is expected normalized, i.e. NormalizeAreaOutlines was used after building
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@@ -92,7 +92,7 @@ bool ZONE_CONTAINER::BuildFilledSolidAreasPolygons( BOARD* aPcb, SHAPE_POLY_SET*
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}
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if( aOutlineBuffer )
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aOutlineBuffer->Append( ConvertPolyListToPolySet( m_smoothedPoly->m_CornersList ) );
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aOutlineBuffer->Append( m_smoothedPoly->m_CornersList );
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/* For copper layers, we now must add holes in the Polygon list.
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* holes are pads and tracks with their clearance area
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@@ -105,14 +105,15 @@ bool ZONE_CONTAINER::BuildFilledSolidAreasPolygons( BOARD* aPcb, SHAPE_POLY_SET*
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if( IsOnCopperLayer() )
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{
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AddClearanceAreasPolygonsToPolysList_NG( aPcb );
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if(g_UseOldZoneFillingAlgo)
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AddClearanceAreasPolygonsToPolysList( aPcb );
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else
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AddClearanceAreasPolygonsToPolysList_NG( aPcb );
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}
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else
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{
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int margin = m_ZoneMinThickness / 2;
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m_FilledPolysList = ConvertPolyListToPolySet( m_smoothedPoly->m_CornersList );
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m_FilledPolysList.Inflate( -margin, 16 );
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m_FilledPolysList.Fracture();
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m_smoothedPoly->m_CornersList.InflateOutline(m_FilledPolysList, -margin, true );
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}
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if( m_FillMode ) // if fill mode uses segments, create them:
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@@ -134,9 +135,11 @@ static bool SortByXValues( const int& a, const int &b )
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int ZONE_CONTAINER::FillZoneAreasWithSegments()
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{
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int ics, ice;
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int count = 0;
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std::vector <int> x_coordinates;
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bool error = false;
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int istart, iend; // index of the starting and the endif corner of one filled area in m_FilledPolysList
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int margin = m_ZoneMinThickness * 2 / 10;
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int minwidth = Mils2iu( 2 );
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margin = std::max ( minwidth, margin );
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@@ -145,100 +148,113 @@ int ZONE_CONTAINER::FillZoneAreasWithSegments()
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// Read all filled areas in m_FilledPolysList
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m_FillSegmList.clear();
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istart = 0;
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int end_list = m_FilledPolysList.GetCornersCount() - 1;
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for ( int index = 0; index < m_FilledPolysList.OutlineCount(); index++ )
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for( int ic = 0; ic <= end_list; ic++ )
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{
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const SHAPE_LINE_CHAIN& outline = m_FilledPolysList.COutline( index );
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const BOX2I& rect = outline.BBox();
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// Calculate the y limits of the zone
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for( int refy = rect.GetY(), endy = rect.GetBottom(); refy < endy; refy += step )
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CPolyPt* corner = &m_FilledPolysList[ic];
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if ( corner->end_contour || ( ic == end_list ) )
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{
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// find all intersection points of an infinite line with polyline sides
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x_coordinates.clear();
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iend = ic;
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EDA_RECT rect = CalculateSubAreaBoundaryBox( istart, iend );
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for( int v = 0; v < outline.PointCount(); v++ )
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// Calculate the y limits of the zone
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for( int refy = rect.GetY(), endy = rect.GetBottom(); refy < endy; refy += step )
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{
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// find all intersection points of an infinite line with polyline sides
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x_coordinates.clear();
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int seg_startX = outline.CPoint( v ).x;
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int seg_startY = outline.CPoint( v ).y;
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int seg_endX = outline.CPoint( v + 1 ).x;
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int seg_endY = outline.CPoint( v + 1 ).y;
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for( ics = istart, ice = iend; ics <= iend; ice = ics, ics++ )
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{
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if( m_FilledPolysList[ice].m_flags )
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continue;
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/* Trivial cases: skip if ref above or below the segment to test */
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if( ( seg_startY > refy ) && ( seg_endY > refy ) )
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continue;
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int seg_startX = m_FilledPolysList[ics].x;
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int seg_startY = m_FilledPolysList[ics].y;
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int seg_endX = m_FilledPolysList[ice].x;
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int seg_endY = m_FilledPolysList[ice].y;
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// segment below ref point, or its Y end pos on Y coordinate ref point: skip
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if( ( seg_startY <= refy ) && (seg_endY <= refy ) )
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continue;
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/* at this point refy is between seg_startY and seg_endY
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* see if an horizontal line at Y = refy is intersecting this segment
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*/
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// calculate the x position of the intersection of this segment and the
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// infinite line this is more easier if we move the X,Y axis origin to
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// the segment start point:
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/* Trivial cases: skip if ref above or below the segment to test */
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if( ( seg_startY > refy ) && (seg_endY > refy ) )
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continue;
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seg_endX -= seg_startX;
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seg_endY -= seg_startY;
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double newrefy = (double) ( refy - seg_startY );
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double intersec_x;
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// segment below ref point, or its Y end pos on Y coordinate ref point: skip
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if( ( seg_startY <= refy ) && (seg_endY <= refy ) )
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continue;
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if ( seg_endY == 0 ) // horizontal segment on the same line: skip
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continue;
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/* at this point refy is between seg_startY and seg_endY
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* see if an horizontal line at Y = refy is intersecting this segment
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*/
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// calculate the x position of the intersection of this segment and the
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// infinite line this is more easier if we move the X,Y axis origin to
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// the segment start point:
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seg_endX -= seg_startX;
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seg_endY -= seg_startY;
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double newrefy = (double) ( refy - seg_startY );
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double intersec_x;
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// Now calculate the x intersection coordinate of the horizontal line at
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// y = newrefy and the segment from (0,0) to (seg_endX,seg_endY) with the
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// horizontal line at the new refy position the line slope is:
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// slope = seg_endY/seg_endX; and inv_slope = seg_endX/seg_endY
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// and the x pos relative to the new origin is:
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// intersec_x = refy/slope = refy * inv_slope
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// Note: because horizontal segments are already tested and skipped, slope
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// exists (seg_end_y not O)
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double inv_slope = (double) seg_endX / seg_endY;
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intersec_x = newrefy * inv_slope;
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x_coordinates.push_back( (int) intersec_x + seg_startX );
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}
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if ( seg_endY == 0 ) // horizontal segment on the same line: skip
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continue;
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// A line scan is finished: build list of segments
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// Now calculate the x intersection coordinate of the horizontal line at
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// y = newrefy and the segment from (0,0) to (seg_endX,seg_endY) with the
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// horizontal line at the new refy position the line slope is:
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// slope = seg_endY/seg_endX; and inv_slope = seg_endX/seg_endY
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// and the x pos relative to the new origin is:
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// intersec_x = refy/slope = refy * inv_slope
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// Note: because horizontal segments are already tested and skipped, slope
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// exists (seg_end_y not O)
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double inv_slope = (double) seg_endX / seg_endY;
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intersec_x = newrefy * inv_slope;
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x_coordinates.push_back( (int) intersec_x + seg_startX );
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}
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// Sort intersection points by increasing x value:
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// So 2 consecutive points are the ends of a segment
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sort( x_coordinates.begin(), x_coordinates.end(), SortByXValues );
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// A line scan is finished: build list of segments
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// Create segments
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// Sort intersection points by increasing x value:
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// So 2 consecutive points are the ends of a segment
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sort( x_coordinates.begin(), x_coordinates.end(), SortByXValues );
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if( !error && ( x_coordinates.size() & 1 ) != 0 )
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{ // An even number of coordinates is expected, because a segment has 2 ends.
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// An if this algorithm always works, it must always find an even count.
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wxString msg = wxT( "Fill Zone: odd number of points at y = " );
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msg << refy;
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wxMessageBox( msg );
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error = true;
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}
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// Create segments
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if ( !error && ( x_coordinates.size() & 1 ) != 0 )
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{ // An even number of coordinates is expected, because a segment has 2 ends.
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// An if this algorithm always works, it must always find an even count.
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wxString msg = wxT("Fill Zone: odd number of points at y = ");
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msg << refy;
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wxMessageBox(msg );
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error = true;
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}
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if( error )
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break;
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int iimax = x_coordinates.size() - 1;
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for( int ii = 0; ii < iimax; ii +=2 )
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{
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wxPoint seg_start, seg_end;
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count++;
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seg_start.x = x_coordinates[ii];
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seg_start.y = refy;
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seg_end.x = x_coordinates[ii+1];
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seg_end.y = refy;
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SEGMENT segment( seg_start, seg_end );
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m_FillSegmList.push_back( segment );
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}
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} //End examine segments in one area
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if( error )
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break;
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int iimax = x_coordinates.size() - 1;
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for( int ii = 0; ii < iimax; ii += 2 )
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{
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wxPoint seg_start, seg_end;
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count++;
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seg_start.x = x_coordinates[ii];
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seg_start.y = refy;
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seg_end.x = x_coordinates[ii + 1];
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seg_end.y = refy;
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SEGMENT segment( seg_start, seg_end );
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m_FillSegmList.push_back( segment );
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}
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} //End examine segments in one area
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istart = iend + 1; // istart points the first corner of the next area
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} // End find one end of outline
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if( error )
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break;
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}
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} // End examine all areas
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if( !error )
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m_IsFilled = true;
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