Access tools' TOOL_MENUs rather than CONDITIONAL_MENUs

This means that non-top-level tools, for example EDIT_TOOL and
PCB_EDITOR_CONTROL can submit their own menus to the top-level tool's
TOOL_MENU, which will then retain a reference to it and make it
available for the CONTEXT_MENU that is shown.
This commit is contained in:
John Beard
2017-01-12 18:07:52 +08:00
committed by Maciej Suminski
parent d7db84e282
commit c50d28d94d
8 changed files with 36 additions and 30 deletions
+3 -2
View File
@@ -77,8 +77,9 @@ bool PLACEMENT_TOOL::Init()
item = m_placementMenu->Add( COMMON_ACTIONS::distributeVertically );
SET_BITMAP( KiBitmap( distribute_vertical_xpm ) );
m_selectionTool->GetMenu().AddMenu( m_placementMenu, _( "Align/distribute" ), false,
SELECTION_CONDITIONS::MoreThan( 1 ) );
m_selectionTool->GetToolMenu().GetMenu().AddMenu(
m_placementMenu, _( "Align/distribute" ), false,
SELECTION_CONDITIONS::MoreThan( 1 ) );
return true;
}