Split base_struct into eda_item and eda_rect
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@@ -26,7 +26,7 @@
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#include <gr_basic.h>
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#include <trigo.h>
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#include <base_struct.h>
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#include <eda_item.h>
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#include <base_screen.h>
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#include <bezier_curves.h>
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#include <math_for_graphics.h>
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