All: use CPOLYGONS_LIST, a typedef of std::vector<CPolyPt> to handle a Corners Polygons List.
This is a starting point of some code enhancements relative to polygons in Pcbew and 3D viewer.
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@@ -55,7 +55,7 @@
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*/
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bool ZONE_CONTAINER::BuildFilledSolidAreasPolygons( BOARD* aPcb,
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std::vector <CPolyPt>* aCornerBuffer )
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CPOLYGONS_LIST* aCornerBuffer )
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{
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if( aCornerBuffer == NULL )
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m_FilledPolysList.clear();
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