Clean up warnings from exception handlers
The exception objects caught are either not referenced at all, or only in debug builds. This avoids the warnings for the unused variables.
This commit is contained in:
committed by
Wayne Stambaugh
parent
6d27087053
commit
b0f9864bc4
@@ -366,7 +366,7 @@ const wxString FOOTPRINT_EDIT_FRAME::getLibPath()
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return row->GetFullURI( true );
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}
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catch( const IO_ERROR& ioe )
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catch( const IO_ERROR& )
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{
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return wxEmptyString;
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}
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@@ -409,12 +409,12 @@ void FOOTPRINT_EDIT_FRAME::restoreLastFootprint()
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{
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module = (MODULE*) pcb_io.Parse( pretty );
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}
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catch( const PARSE_ERROR& pe )
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catch( const PARSE_ERROR& )
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{
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// unlikely to be a problem, since we produced the pretty string.
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wxLogError( wxT( "PARSE_ERROR" ) );
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}
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catch( const IO_ERROR& ioe )
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catch( const IO_ERROR& )
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{
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// unlikely to be a problem, since we produced the pretty string.
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wxLogError( wxT( "IO_ERROR" ) );
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@@ -767,7 +767,7 @@ void FOOTPRINT_EDIT_FRAME::updateTitle()
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nickname_display = nickname;
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}
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catch( const IO_ERROR& ioe )
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catch( const IO_ERROR& )
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{
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// user may be bewildered as to why after selecting a library it is not showing up
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// in the title, we could show an error message, but that should have been done at time
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