All: use solid lines instead of dashed lines to draw X and Y axis in legacy canvas (like in Gal canvas). The main reason: on OSX axis using dashed lines are very very slow to draw (looks like a wxWidget issue when the wxDC scale factor is very small)
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+6
-4
@@ -109,15 +109,17 @@ void GRForceBlackPen( bool flagforce );
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*/
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bool GetGRForceBlackPenState( void );
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void GRLine( EDA_RECT* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd, int aWidth, EDA_COLOR_T aColor );
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void GRLine( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, EDA_COLOR_T Color );
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void GRLine( EDA_RECT* aClipBox, wxDC* aDC,
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wxPoint aStart, wxPoint aEnd, int aWidth, EDA_COLOR_T aColor );
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void GRLine( EDA_RECT* ClipBox, wxDC* DC,
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int x1, int y1, int x2, int y2, int width, EDA_COLOR_T Color );
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void GRMixedLine( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
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int width, EDA_COLOR_T Color );
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void GRDashedLine( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
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int width, EDA_COLOR_T Color );
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void GRDashedLineTo( EDA_RECT* ClipBox, wxDC* DC, int x2, int y2, int width, EDA_COLOR_T Color );
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void GRMoveTo( int x, int y );
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void GRLineTo( EDA_RECT* ClipBox, wxDC* DC, int x, int y, int width, EDA_COLOR_T Color );
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void GRLineTo( EDA_RECT* ClipBox, wxDC* DC,
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int x, int y, int width, EDA_COLOR_T Color );
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void GRPoly( EDA_RECT* ClipBox, wxDC* DC, int n, wxPoint Points[], bool Fill,
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int width, EDA_COLOR_T Color, EDA_COLOR_T BgColor );
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