Removed 'undo inhibit' in EDIT_TOOL
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@@ -60,7 +60,7 @@ using namespace std::placeholders;
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EDIT_TOOL::EDIT_TOOL() :
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PCB_TOOL( "pcbnew.InteractiveEdit" ), m_selectionTool( NULL ),
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m_dragging( false ), m_undoInhibit( 0 ), m_updateFlag( KIGFX::VIEW_ITEM::NONE )
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m_dragging( false ), m_updateFlag( KIGFX::VIEW_ITEM::NONE )
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{
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}
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@@ -115,9 +115,6 @@ bool EDIT_TOOL::invokeInlineRouter()
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TRACK* track = uniqueSelected<TRACK>();
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VIA* via = uniqueSelected<VIA>();
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if( isUndoInhibited() )
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return false;
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if( track || via )
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{
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ROUTER_TOOL* theRouter = static_cast<ROUTER_TOOL*>( m_toolMgr->FindTool( "pcbnew.InteractiveRouter" ) );
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@@ -247,9 +244,6 @@ int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
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controls->SetAutoPan( true );
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m_dragging = true;
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// Do not save intermediate modifications when an item is dragged
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incUndoInhibit();
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}
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}
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@@ -328,9 +322,6 @@ int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
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}
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} while( ( evt = Wait() ) ); //Should be assignment not equality test
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if( m_dragging )
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decUndoInhibit();
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m_dragging = false;
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m_offset.x = 0;
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m_offset.y = 0;
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@@ -419,7 +410,7 @@ int EDIT_TOOL::Rotate( const TOOL_EVENT& aEvent )
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item->Rotate( rotatePoint, editFrame->GetRotationAngle() );
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}
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if( !isUndoInhibited() )
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if( !m_dragging )
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m_commit->Push( _( "Rotate" ) );
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if( unselect )
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@@ -451,7 +442,7 @@ int EDIT_TOOL::Flip( const TOOL_EVENT& aEvent )
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item->Flip( flipPoint );
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}
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if( !isUndoInhibited() )
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if( !m_dragging )
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m_commit->Push( _( "Flip" ) );
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if( unselect )
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@@ -521,8 +512,7 @@ int EDIT_TOOL::MoveExact( const TOOL_EVENT& aEvent )
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item->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
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}
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if( !isUndoInhibited() )
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m_commit->Push( _( "Move exact" ) );
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m_commit->Push( _( "Move exact" ) );
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if( unselect )
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m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
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@@ -551,11 +541,6 @@ int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
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// we have a selection to work on now, so start the tool process
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PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
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// prevent other tools making undo points while the duplicate is going on
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// so that if you cancel, you don't get a duplicate object hiding over
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// the original
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incUndoInhibit();
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std::vector<BOARD_ITEM*> old_items;
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for( int i = 0; i < selection.Size(); ++i )
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@@ -611,9 +596,6 @@ int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
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Main( evt );
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}
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// and re-enable undos
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decUndoInhibit();
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return 0;
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};
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