Moving further arc approximations down
This corrects an issue with fill segments-per-circle and moves the error to segmetns calculation down in a number of functions to expose the single value for approximation
This commit is contained in:
@@ -496,7 +496,6 @@ void DXF_PLOTTER::PlotPoly( const std::vector<wxPoint>& aCornerList,
|
||||
// polygon and its thick outline
|
||||
SHAPE_POLY_SET bufferOutline;
|
||||
SHAPE_POLY_SET bufferPolybase;
|
||||
const int circleToSegmentsCount = 16;
|
||||
|
||||
bufferPolybase.NewOutline();
|
||||
|
||||
@@ -504,7 +503,7 @@ void DXF_PLOTTER::PlotPoly( const std::vector<wxPoint>& aCornerList,
|
||||
for( unsigned ii = 1; ii < aCornerList.size(); ii++ )
|
||||
{
|
||||
TransformRoundedEndsSegmentToPolygon( bufferOutline,
|
||||
aCornerList[ii-1], aCornerList[ii], circleToSegmentsCount, aWidth );
|
||||
aCornerList[ii-1], aCornerList[ii], GetPlotterArcHighDef(), aWidth );
|
||||
}
|
||||
|
||||
// enter the initial polygon:
|
||||
@@ -591,7 +590,7 @@ void DXF_PLOTTER::ThickSegment( const wxPoint& aStart, const wxPoint& aEnd, int
|
||||
std::vector<wxPoint> cornerList;
|
||||
SHAPE_POLY_SET outlineBuffer;
|
||||
TransformOvalClearanceToPolygon( outlineBuffer,
|
||||
aStart, aEnd, aWidth, 32 , 1.0 );
|
||||
aStart, aEnd, aWidth, GetPlotterArcHighDef() );
|
||||
const SHAPE_LINE_CHAIN& path = outlineBuffer.COutline(0 );
|
||||
|
||||
for( int jj = 0; jj < path.PointCount(); jj++ )
|
||||
@@ -748,7 +747,7 @@ void DXF_PLOTTER::FlashPadRoundRect( const wxPoint& aPadPos, const wxSize& aSize
|
||||
SHAPE_POLY_SET outline;
|
||||
const int segmentToCircleCount = 64;
|
||||
TransformRoundChamferedRectToPolygon( outline, aPadPos, aSize, aOrient,
|
||||
aCornerRadius, 0.0, 0, segmentToCircleCount );
|
||||
aCornerRadius, 0.0, 0, GetPlotterArcHighDef() );
|
||||
|
||||
// TransformRoundRectToPolygon creates only one convex polygon
|
||||
SHAPE_LINE_CHAIN& poly = outline.Outline( 0 );
|
||||
|
||||
Reference in New Issue
Block a user