Overridden ViewUpdate() for MODULE class, so it handles its pads, drawings and texts.
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@@ -819,7 +819,7 @@ void VIEW::clearGroupCache()
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}
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void VIEW::invalidateItem( VIEW_ITEM* aItem, int aUpdateFlags )
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void VIEW::InvalidateItem( VIEW_ITEM* aItem, int aUpdateFlags )
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{
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// updateLayers updates geometry too, so we do not have to update both of them at the same time
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if( aUpdateFlags & VIEW_ITEM::LAYERS )
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