Fix some leaking objects identified by PVS Studio V773
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@@ -217,7 +217,8 @@ std::vector<BOARD_ITEM*> DRAWING_TOOL::DrawSpecificationStackup( const wxPoint&
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std::vector<std::vector<PCB_TEXT*>> texts;
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// Style : Header
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PCB_TEXT* headStyle = new PCB_TEXT( static_cast<FOOTPRINT*>( m_frame->GetModel() ) );
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std::unique_ptr<PCB_TEXT> headStyle =
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std::make_unique<PCB_TEXT>( static_cast<FOOTPRINT*>( m_frame->GetModel() ) );
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headStyle->SetLayer( Eco1_User );
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headStyle->SetTextSize( wxSize( Millimeter2iu( 1.5 ), Millimeter2iu( 1.5 ) ) );
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headStyle->SetTextThickness( Millimeter2iu( 0.3 ) );
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@@ -228,7 +229,8 @@ std::vector<BOARD_ITEM*> DRAWING_TOOL::DrawSpecificationStackup( const wxPoint&
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headStyle->SetVertJustify( GR_TEXT_V_ALIGN_TOP );
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// Style : data
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PCB_TEXT* dataStyle = new PCB_TEXT( static_cast<FOOTPRINT*>( m_frame->GetModel() ) );
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std::unique_ptr<PCB_TEXT> dataStyle =
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std::make_unique<PCB_TEXT>( static_cast<FOOTPRINT*>( m_frame->GetModel() ) );
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dataStyle->SetLayer( Eco1_User );
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dataStyle->SetTextSize( wxSize( Millimeter2iu( 1.5 ), Millimeter2iu( 1.5 ) ) );
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dataStyle->SetTextThickness( Millimeter2iu( 0.1 ) );
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@@ -382,7 +384,8 @@ std::vector<BOARD_ITEM*> DRAWING_TOOL::DrawBoardCharacteristics( const wxPoint&
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wxPoint cursorPos = aOrigin;
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// Style : Section header
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PCB_TEXT* headStyle = new PCB_TEXT( static_cast<FOOTPRINT*>( m_frame->GetModel() ) );
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std::unique_ptr<PCB_TEXT> headStyle =
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std::make_unique<PCB_TEXT>( static_cast<FOOTPRINT*>( m_frame->GetModel() ) );
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headStyle->SetLayer( Eco1_User );
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headStyle->SetTextSize( wxSize( Millimeter2iu( 2.0 ), Millimeter2iu( 2.0 ) ) );
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headStyle->SetTextThickness( Millimeter2iu( 0.4 ) );
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@@ -392,7 +395,8 @@ std::vector<BOARD_ITEM*> DRAWING_TOOL::DrawBoardCharacteristics( const wxPoint&
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headStyle->SetVertJustify( GR_TEXT_V_ALIGN_TOP );
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// Style : Data
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PCB_TEXT* dataStyle = new PCB_TEXT( static_cast<FOOTPRINT*>( m_frame->GetModel() ) );
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std::unique_ptr<PCB_TEXT> dataStyle =
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std::make_unique<PCB_TEXT>( static_cast<FOOTPRINT*>( m_frame->GetModel() ) );
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dataStyle->SetLayer( Eco1_User );
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dataStyle->SetTextSize( wxSize( Millimeter2iu( 1.5 ), Millimeter2iu( 1.5 ) ) );
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dataStyle->SetTextThickness( Millimeter2iu( 0.2 ) );
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