Finished refactor and introduction of generic Plugin scheme
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@@ -178,6 +178,9 @@ namespace S3D
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* creates and initializes an SMESH struct
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*/
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SGLIB_API void Init3DMesh( SMESH& aMesh );
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SGLIB_API void GetLibVersion( unsigned char* Major, unsigned char* Minor,
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unsigned char* Patch, unsigned char* Revision );
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};
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#endif // IFSG_API_H
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@@ -30,6 +30,7 @@
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#ifndef IFSG_COLORS_H
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#define IFSG_COLORS_H
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#include <cstdlib>
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#include "plugins/3dapi/ifsg_node.h"
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