more nanometer work, see comment at line 66 of pcbnew/classpcb.cpp
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+16
-47
@@ -98,16 +98,8 @@ double BASE_SCREEN::GetScalingFactor() const
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void BASE_SCREEN::SetScalingFactor( double aScale )
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{
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double zoom = aScale;
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// Limit zoom to max and min allowed values:
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if( zoom < m_ZoomList[0] )
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zoom = m_ZoomList[0];
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int idxmax = m_ZoomList.GetCount() - 1;
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if( zoom > m_ZoomList[idxmax] )
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zoom = m_ZoomList[idxmax];
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double zoom = Clamp( GetMinAllowedZoom(), aScale, GetMaxAllowedZoom() );
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SetZoom( zoom );
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}
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@@ -115,38 +107,30 @@ void BASE_SCREEN::SetScalingFactor( double aScale )
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bool BASE_SCREEN::SetFirstZoom()
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{
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if( m_ZoomList.IsEmpty() )
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{
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if( m_Zoom != 1.0 )
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{
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SetZoom( 1.0 );
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return true;
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}
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}
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else if( m_Zoom != m_ZoomList[0] )
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{
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SetZoom( m_ZoomList[0] );
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return true;
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}
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return false;
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return SetZoom( GetMinAllowedZoom() );
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}
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double BASE_SCREEN::GetZoom() const
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bool BASE_SCREEN::SetLastZoom()
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{
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return m_Zoom;
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return SetZoom( GetMaxAllowedZoom() );
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}
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bool BASE_SCREEN::SetZoom( double coeff )
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bool BASE_SCREEN::SetZoom( double iu_per_du )
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{
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if( coeff == m_Zoom )
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if( iu_per_du == m_Zoom )
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return false;
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wxLogDebug( "Zoom:%16g 1/Zoom:%16g", coeff, 1/coeff );
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wxLogDebug( "Zoom:%16g 1/Zoom:%16g", iu_per_du, 1/iu_per_du );
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m_Zoom = coeff;
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if( iu_per_du < GetMinAllowedZoom() )
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return false;
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if( iu_per_du > GetMaxAllowedZoom() )
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return false;
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m_Zoom = iu_per_du;
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return true;
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}
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@@ -154,10 +138,7 @@ bool BASE_SCREEN::SetZoom( double coeff )
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bool BASE_SCREEN::SetNextZoom()
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{
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if( m_ZoomList.IsEmpty() || m_Zoom >= m_ZoomList.Last() )
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return false;
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for( unsigned i = 0; i < m_ZoomList.GetCount(); i++ )
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for( unsigned i=0; i < m_ZoomList.size(); ++i )
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{
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if( m_Zoom < m_ZoomList[i] )
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{
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@@ -172,10 +153,7 @@ bool BASE_SCREEN::SetNextZoom()
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bool BASE_SCREEN::SetPreviousZoom()
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{
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if( m_ZoomList.IsEmpty() || m_Zoom <= m_ZoomList[0] )
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return false;
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for( unsigned i = m_ZoomList.GetCount(); i != 0; i-- )
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for( unsigned i = m_ZoomList.size(); i != 0; --i )
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{
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if( m_Zoom > m_ZoomList[i - 1] )
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{
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@@ -188,15 +166,6 @@ bool BASE_SCREEN::SetPreviousZoom()
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}
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bool BASE_SCREEN::SetLastZoom()
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{
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if( m_ZoomList.IsEmpty() || m_Zoom == m_ZoomList.Last() )
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return false;
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return SetZoom( m_ZoomList.Last() );
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}
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void BASE_SCREEN::SetGridList( GRIDS& gridlist )
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{
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if( !m_grids.empty() )
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