EESchema code refactoring and coding policy naming fixes.

* Move schematic wire and bus break code into schematic screen object.
* Move schematic test for dangling ends into schematic screen object.
* Remove left over debugging output in schematic screen object.
* Remove unused file eeschema/cleanup.cpp.
* Fix bug in schematic line object hit test algorithm.
* Fix a string concatenation compile error added in r2752.
* Rename class WinEDA_BasicFrame to EDA_BASE_FRAME.
* Rename class WinEDA_DrawFrame to EDA_DRAW_FRAME.
* Rename class WinEDA_DrawPanel to EDA_DRAW_PANEL.
This commit is contained in:
Wayne Stambaugh
2011-01-21 14:30:59 -05:00
parent 1d2ca601cb
commit 73e38ce98c
194 changed files with 994 additions and 1094 deletions
+8 -11
View File
@@ -327,7 +327,7 @@ int ReturnKeyCodeFromKeyName( const wxString& keyname )
* Displays the current hotkey list
* aList = a Ki_HotkeyInfoSectionDescriptor list(Null terminated)
*/
void DisplayHotkeyList( WinEDA_DrawFrame* aFrame,
void DisplayHotkeyList( EDA_DRAW_FRAME* aFrame,
struct Ki_HotkeyInfoSectionDescriptor* aDescList )
{
wxString keyname;
@@ -382,8 +382,8 @@ Ki_HotkeyInfo* GetDescriptorFromHotkey( int aKey, Ki_HotkeyInfo** aList )
* the output format is: shortcut "key" "function"
* lines starting with # are comments
*/
int WinEDA_BasicFrame::WriteHotkeyConfig( struct Ki_HotkeyInfoSectionDescriptor* aDescList,
wxString* aFullFileName )
int EDA_BASE_FRAME::WriteHotkeyConfig( struct Ki_HotkeyInfoSectionDescriptor* aDescList,
wxString* aFullFileName )
{
wxString msg;
wxString keyname, infokey;
@@ -446,9 +446,8 @@ int WinEDA_BasicFrame::WriteHotkeyConfig( struct Ki_HotkeyInfoSectionDescriptor*
* @param aFilename = file name to read.
* @param aDescList = current hotkey list descr. to initialise.
*/
int WinEDA_BasicFrame::ReadHotkeyConfigFile(
const wxString& aFilename,
struct Ki_HotkeyInfoSectionDescriptor* aDescList )
int EDA_BASE_FRAME::ReadHotkeyConfigFile( const wxString& aFilename,
struct Ki_HotkeyInfoSectionDescriptor* aDescList )
{
wxFile cfgfile( aFilename );
@@ -493,7 +492,7 @@ void ReadHotkeyConfig( const wxString& Appname,
* Read configuration data and fill the current hotkey list with hotkeys
* aDescList is the current hotkey list descr. to initialise.
*/
int WinEDA_BasicFrame::ReadHotkeyConfig( struct Ki_HotkeyInfoSectionDescriptor* aDescList )
int EDA_BASE_FRAME::ReadHotkeyConfig( struct Ki_HotkeyInfoSectionDescriptor* aDescList )
{
::ReadHotkeyConfig( m_FrameName, aDescList );
return 1;
@@ -575,8 +574,7 @@ void ParseHotkeyConfig(
* Prompt the user for an old hotkey file to read, and read it.
* @param aDescList = current hotkey list descr. to initialise.
*/
void WinEDA_BasicFrame::ImportHotkeyConfigFromFile(
struct Ki_HotkeyInfoSectionDescriptor* aDescList )
void EDA_BASE_FRAME::ImportHotkeyConfigFromFile( struct Ki_HotkeyInfoSectionDescriptor* aDescList )
{
wxString ext = DEFAULT_HOTKEY_FILENAME_EXT;
wxString mask = wxT( "*." ) + ext;
@@ -604,8 +602,7 @@ void WinEDA_BasicFrame::ImportHotkeyConfigFromFile(
* Prompt the user for an old hotkey file to read, and read it.
* @param aDescList = current hotkey list descr. to initialise.
*/
void WinEDA_BasicFrame::ExportHotkeyConfigToFile(
struct Ki_HotkeyInfoSectionDescriptor* aDescList )
void EDA_BASE_FRAME::ExportHotkeyConfigToFile( struct Ki_HotkeyInfoSectionDescriptor* aDescList )
{
wxString ext = DEFAULT_HOTKEY_FILENAME_EXT;
wxString mask = wxT( "*." ) + ext;