Tighten parent/child undo/redo architecture.
Always look for pre-existing undo/redo record. Checking for IsNew() is less robust and should be avoided. Also moves the checking to a location where it will be easier to ensure that it's uniform. Push get-undo-level-item processing down a level so it is uniformly called. Make sure tables & labels are uniformly handled. Remove incorrect usage of Get/SetGroupId() for storing lastPin (which we don't use anyway). Lists of deleted and changed items MUST include the screen pointer. An item could be changed on one screen but not on another. Also tightens handling of PCB_NETINFO_T items, which are not in the view. Also fixes a bug where there is no increment parameter if you assign the base increment command to a hotkey. (This was discovered while testing the above changes.) Also fixes a bug where delete during a move in PCB Editor did an undo instead of a delete. (Again, found while testing above.) An experiment was also run to collapse shared parts of SCH_EDIT_FRAME and SYMBOL_EDITOR_FRAME into SCH_BASE_EDIT_FRAME. However, sharing the undo code actually increased complexity, and there was very little else of value in SCH_BASE_EDIT_FRAME (other than the Increment() routines).
This commit is contained in:
+28
-52
@@ -73,17 +73,6 @@ COMMIT& SCH_COMMIT::Stage( EDA_ITEM *aItem, CHANGE_TYPE aChangeType, BASE_SCREEN
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{
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wxCHECK( aItem, *this );
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// If aItem belongs a symbol, sheet or label, the full parent will be saved because undo/redo
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// does not handle "sub items" modifications.
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if( aItem->Type() != SCH_SHEET_T
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&& aItem->GetParent() && aItem->GetParent()->IsType( { SCH_SYMBOL_T, LIB_SYMBOL_T,
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SCH_SHEET_T,
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SCH_LABEL_LOCATE_ANY_T } ) )
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{
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aItem = aItem->GetParent();
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aChangeType = CHT_MODIFY;
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}
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if( aRecurse == RECURSE_MODE::RECURSE )
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{
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if( SCH_GROUP* group = dynamic_cast<SCH_GROUP*>( aItem ) )
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@@ -93,8 +82,7 @@ COMMIT& SCH_COMMIT::Stage( EDA_ITEM *aItem, CHANGE_TYPE aChangeType, BASE_SCREEN
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}
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}
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// IS_SELECTED flag should not be set on undo items which were added for
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// a drag operation.
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// IS_SELECTED flag should not be set on undo items which were added for a drag operation.
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if( aItem->IsSelected() && aItem->HasFlag( SELECTED_BY_DRAG ) )
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{
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aItem->ClearSelected();
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@@ -120,18 +108,11 @@ COMMIT& SCH_COMMIT::Stage( std::vector<EDA_ITEM*> &container, CHANGE_TYPE aChang
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}
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COMMIT& SCH_COMMIT::Stage( const PICKED_ITEMS_LIST &aItems, UNDO_REDO aModFlag,
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BASE_SCREEN *aScreen )
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{
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return COMMIT::Stage( aItems, aModFlag, aScreen );
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}
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void SCH_COMMIT::pushLibEdit( const wxString& aMessage, int aCommitFlags )
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{
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// Symbol editor just saves copies of the whole symbol, so grab the first and discard the rest
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LIB_SYMBOL* symbol = dynamic_cast<LIB_SYMBOL*>( m_changes.front().m_item );
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LIB_SYMBOL* copy = dynamic_cast<LIB_SYMBOL*>( m_changes.front().m_copy );
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LIB_SYMBOL* symbol = dynamic_cast<LIB_SYMBOL*>( m_entries.front().m_item );
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LIB_SYMBOL* copy = dynamic_cast<LIB_SYMBOL*>( m_entries.front().m_copy );
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if( symbol )
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{
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@@ -220,10 +201,10 @@ void SCH_COMMIT::pushSchEdit( const wxString& aMessage, int aCommitFlags )
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Modify( enteredGroup );
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// Handle wires with Hop Over shapes:
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for( COMMIT_LINE& ent : m_changes )
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for( COMMIT_LINE& entry : m_entries )
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{
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SCH_ITEM* schCopyItem = dynamic_cast<SCH_ITEM*>( ent.m_copy );
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SCH_ITEM* schItem = dynamic_cast<SCH_ITEM*>( ent.m_item );
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SCH_ITEM* schCopyItem = dynamic_cast<SCH_ITEM*>( entry.m_copy );
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SCH_ITEM* schItem = dynamic_cast<SCH_ITEM*>( entry.m_item );
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if( schCopyItem && schCopyItem->Type() == SCH_LINE_T )
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frame->UpdateHopOveredWires( schCopyItem );
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@@ -233,10 +214,10 @@ void SCH_COMMIT::pushSchEdit( const wxString& aMessage, int aCommitFlags )
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}
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for( COMMIT_LINE& ent : m_changes )
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for( COMMIT_LINE& entry : m_entries )
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{
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SCH_ITEM* schItem = dynamic_cast<SCH_ITEM*>( ent.m_item );
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int changeType = ent.m_type & CHT_TYPE;
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SCH_ITEM* schItem = dynamic_cast<SCH_ITEM*>( entry.m_item );
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int changeType = entry.m_type & CHT_TYPE;
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wxCHECK2( schItem, continue );
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@@ -244,12 +225,12 @@ void SCH_COMMIT::pushSchEdit( const wxString& aMessage, int aCommitFlags )
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Modify( schItem->GetParentGroup()->AsEdaItem() );
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}
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for( COMMIT_LINE& ent : m_changes )
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for( COMMIT_LINE& entry : m_entries )
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{
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int changeType = ent.m_type & CHT_TYPE;
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int changeFlags = ent.m_type & CHT_FLAGS;
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SCH_ITEM* schItem = dynamic_cast<SCH_ITEM*>( ent.m_item );
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SCH_SCREEN* screen = dynamic_cast<SCH_SCREEN*>( ent.m_screen );
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int changeType = entry.m_type & CHT_TYPE;
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int changeFlags = entry.m_type & CHT_FLAGS;
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SCH_ITEM* schItem = dynamic_cast<SCH_ITEM*>( entry.m_item );
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SCH_SCREEN* screen = dynamic_cast<SCH_SCREEN*>( entry.m_screen );
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wxCHECK2( schItem, continue );
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wxCHECK2( screen, continue );
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@@ -311,8 +292,8 @@ void SCH_COMMIT::pushSchEdit( const wxString& aMessage, int aCommitFlags )
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if( !( aCommitFlags & SKIP_UNDO ) )
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{
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ITEM_PICKER itemWrapper( screen, schItem, UNDO_REDO::DELETED );
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itemWrapper.SetLink( ent.m_copy );
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ent.m_copy = nullptr; // We've transferred ownership to the undo list
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itemWrapper.SetLink( entry.m_copy );
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entry.m_copy = nullptr; // We've transferred ownership to the undo list
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undoList.PushItem( itemWrapper );
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}
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@@ -353,7 +334,7 @@ void SCH_COMMIT::pushSchEdit( const wxString& aMessage, int aCommitFlags )
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case CHT_MODIFY:
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{
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const SCH_ITEM* itemCopy = static_cast<const SCH_ITEM*>( ent.m_copy );
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const SCH_ITEM* itemCopy = static_cast<const SCH_ITEM*>( entry.m_copy );
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SCH_SHEET_PATH currentSheet;
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if( frame )
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@@ -368,8 +349,8 @@ void SCH_COMMIT::pushSchEdit( const wxString& aMessage, int aCommitFlags )
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if( !( aCommitFlags & SKIP_UNDO ) )
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{
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ITEM_PICKER itemWrapper( screen, schItem, UNDO_REDO::CHANGED );
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itemWrapper.SetLink( ent.m_copy );
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ent.m_copy = nullptr; // We've transferred ownership to the undo list
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itemWrapper.SetLink( entry.m_copy );
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entry.m_copy = nullptr; // We've transferred ownership to the undo list
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undoList.PushItem( itemWrapper );
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}
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@@ -396,8 +377,8 @@ void SCH_COMMIT::pushSchEdit( const wxString& aMessage, int aCommitFlags )
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}
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// Delete any copies we still have ownership of
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delete ent.m_copy;
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ent.m_copy = nullptr;
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delete entry.m_copy;
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entry.m_copy = nullptr;
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// Clear all flags but SELECTED and others used to move and rotate commands,
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// after edition (selected items must keep their selection flag).
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@@ -484,16 +465,16 @@ void SCH_COMMIT::Push( const wxString& aMessage, int aCommitFlags )
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}
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EDA_ITEM* SCH_COMMIT::parentObject( EDA_ITEM* aItem ) const
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EDA_ITEM* SCH_COMMIT::undoLevelItem( EDA_ITEM* aItem ) const
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{
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EDA_ITEM* parent = aItem->GetParent();
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if( parent && ( parent->Type() == SCH_SYMBOL_T || parent->Type() == LIB_SYMBOL_T ) )
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return parent;
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if( m_isLibEditor )
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return static_cast<SYMBOL_EDIT_FRAME*>( m_toolMgr->GetToolHolder() )->GetCurSymbol();
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if( parent && parent->IsType( { SCH_SYMBOL_T, SCH_TABLE_T, SCH_SHEET_T, SCH_LABEL_LOCATE_ANY_T } ) )
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return parent;
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return aItem;
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}
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@@ -536,7 +517,7 @@ void SCH_COMMIT::revertLibEdit()
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// Symbol editor just saves copies of the whole symbol, so grab the first and discard the rest
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SYMBOL_EDIT_FRAME* frame = dynamic_cast<SYMBOL_EDIT_FRAME*>( m_toolMgr->GetToolHolder() );
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LIB_SYMBOL* copy = dynamic_cast<LIB_SYMBOL*>( m_changes.front().m_copy );
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LIB_SYMBOL* copy = dynamic_cast<LIB_SYMBOL*>( m_entries.front().m_copy );
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SCH_SELECTION_TOOL* selTool = m_toolMgr->GetTool<SCH_SELECTION_TOOL>();
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if( frame && copy )
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@@ -545,9 +526,6 @@ void SCH_COMMIT::revertLibEdit()
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m_toolMgr->ResetTools( TOOL_BASE::MODEL_RELOAD );
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}
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for( size_t ii = 1; ii < m_changes.size(); ++ii )
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delete m_changes[ii].m_copy;
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if( selTool )
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selTool->RebuildSelection();
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@@ -562,7 +540,7 @@ void SCH_COMMIT::Revert()
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SCH_SELECTION_TOOL* selTool = m_toolMgr->GetTool<SCH_SELECTION_TOOL>();
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SCH_SHEET_LIST sheets;
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if( m_changes.empty() )
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if( m_entries.empty() )
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return;
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if( m_isLibEditor )
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@@ -576,7 +554,7 @@ void SCH_COMMIT::Revert()
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std::vector<SCH_ITEM*> bulkRemovedItems;
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std::vector<SCH_ITEM*> itemsChanged;
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for( COMMIT_LINE& ent : m_changes )
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for( COMMIT_LINE& ent : m_entries )
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{
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int changeType = ent.m_type & CHT_TYPE;
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int changeFlags = ent.m_type & CHT_FLAGS;
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@@ -703,9 +681,7 @@ void SCH_COMMIT::Revert()
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selTool->RebuildSelection();
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if( frame )
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{
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frame->RecalculateConnections( nullptr, NO_CLEANUP );
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}
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clear();
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}
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