ADDED: plot control over FP text.
(Also adds said control to "Follow Plot Settings" in 3D viewer.)
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@@ -275,6 +275,9 @@ void BRDITEMS_PLOTTER::PlotPad( const PAD* aPad, const COLOR4D& aColor, OUTLINE_
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void BRDITEMS_PLOTTER::PlotFootprintTextItems( const FOOTPRINT* aFootprint )
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{
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if( !GetPlotFPText() )
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return;
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const PCB_TEXT* textItem = &aFootprint->Reference();
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PCB_LAYER_ID textLayer = textItem->GetLayer();
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@@ -294,7 +297,6 @@ void BRDITEMS_PLOTTER::PlotFootprintTextItems( const FOOTPRINT* aFootprint )
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PlotText( textItem, textLayer, textItem->IsKnockout(), textItem->GetFontMetrics() );
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}
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std::vector<PCB_TEXT*> texts;
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// Skip the reference and value texts that are handled specially
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