SVG plotter rework: use mm as units in file. Remove useless inch option.
Use 4 digits in mantissa as default and when exporting SVG. Allow 0 as line width: this is the right value to draw filled shapes with no outline thickness.
This commit is contained in:
@@ -99,6 +99,11 @@
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#include <plotters/plotters_pslike.h>
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// Note:
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// During tests, we (JPC) found issues when the coordinates used 6 digits in mantissa
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// especially for stroke-width using very small (but not null) values < 0.00001 mm
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// So to avoid this king of issue, we are using 4 digits in mantissa
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// The resolution (m_precision ) is 0.1 micron, that looks enougt for a SVG file
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/**
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* Translates '<' to "<", '>' to ">" and so on, according to the spec:
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@@ -161,11 +166,11 @@ SVG_PLOTTER::SVG_PLOTTER()
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m_graphics_changed = true;
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SetTextMode( PLOT_TEXT_MODE::STROKE );
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m_fillMode = FILL_T::NO_FILL; // or FILLED_SHAPE or FILLED_WITH_BG_BODYCOLOR
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m_pen_rgb_color = 0; // current color value (black)
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m_brush_rgb_color = 0; // current color value (black)
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m_pen_rgb_color = 0; // current color value (black)
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m_brush_rgb_color = 0; // current color value (black)
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m_dashed = PLOT_DASH_TYPE::SOLID;
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m_useInch = true; // decimils is the default
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m_precision = 4; // because there where used before it was changeable
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m_useInch = false; // millimeters are always the svg unit
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m_precision = 4; // default: 4 digits in mantissa.
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}
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@@ -178,28 +183,24 @@ void SVG_PLOTTER::SetViewport( const VECTOR2I& aOffset, double aIusPerDecimil,
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m_plotScale = aScale;
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m_IUsPerDecimil = aIusPerDecimil;
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/* Compute the paper size in IUs */
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// Compute the paper size in IUs. for historical reasons the page size is in mils
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m_paperSize = m_pageInfo.GetSizeMils();
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m_paperSize.x *= 10.0 * aIusPerDecimil;
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m_paperSize.y *= 10.0 * aIusPerDecimil;
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// set iuPerDeviceUnit, in 0.1mils ( 2.54um )
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// this was used before the format was changeable, so we set is as default
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SetSvgCoordinatesFormat( 4, true );
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// gives now a default value to iuPerDeviceUnit (because the units of the caller is now known)
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double iusPerMM = m_IUsPerDecimil / 2.54 * 1000;
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m_iuPerDeviceUnit = 1 / iusPerMM;
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SetSvgCoordinatesFormat( 4 );
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}
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void SVG_PLOTTER::SetSvgCoordinatesFormat( unsigned aResolution, bool aUseInches )
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void SVG_PLOTTER::SetSvgCoordinatesFormat( unsigned aPrecision )
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{
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m_useInch = aUseInches;
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m_precision = aResolution;
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// gives now a default value to iuPerDeviceUnit (because the units of the caller is now known)
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double iusPerMM = m_IUsPerDecimil / 2.54 * 1000;
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m_iuPerDeviceUnit = pow( 10.0, m_precision ) / ( iusPerMM );
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if( m_useInch )
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m_iuPerDeviceUnit /= 25.4; // convert to inch
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// Only number of digits in mantissa are adjustable.
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// SVG units are always mm
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m_precision = aPrecision;
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}
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@@ -243,16 +244,21 @@ void SVG_PLOTTER::setSVGPlotStyle( bool aIsGroup, const std::string& aExtraStyle
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if( pen_w < 0.0 ) // Ensure pen width validity
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pen_w = 0.0;
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fprintf( m_outputFile, "\nstroke:#%6.6lX; stroke-width:%f; stroke-opacity:1; \n",
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m_pen_rgb_color, pen_w );
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// Fix a strange issue found in Inkscape: aWidth < 100 nm create issues on degrouping objects
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// So we use only 4 digits in mantissa for stroke-width.
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// TODO: perhaps used only 3 or 4 digits in mantissa for all values in mm, because some
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// issues were previouly reported reported when using nm as integer units
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fprintf( m_outputFile, "\nstroke:#%6.6lX; stroke-width:%.*f; stroke-opacity:1; \n",
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m_pen_rgb_color, m_precision, pen_w );
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fputs( "stroke-linecap:round; stroke-linejoin:round;", m_outputFile );
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//set any extra attributes for non-solid lines
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switch( m_dashed )
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{
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case PLOT_DASH_TYPE::DASH:
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fprintf( m_outputFile, "stroke-dasharray:%f,%f;",
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GetDashMarkLenIU(), GetDashGapLenIU() );
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fprintf( m_outputFile, "stroke-dasharray:%.*f,%.*f;",
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m_precision, GetDashMarkLenIU(), m_precision, GetDashGapLenIU() );
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break;
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case PLOT_DASH_TYPE::DOT:
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fprintf( m_outputFile, "stroke-dasharray:%f,%f;",
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@@ -299,15 +305,15 @@ void SVG_PLOTTER::SetCurrentLineWidth( int aWidth, void* aData )
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return;
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else if( aWidth == USE_DEFAULT_LINE_WIDTH )
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aWidth = m_renderSettings->GetDefaultPenWidth();
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else if( aWidth == 0 )
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aWidth = 1;
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wxASSERT_MSG( aWidth > 0, "Plotter called to set negative pen width" );
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// Note: aWidth == 0 is fine: used for filled shapes with no outline thickness
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wxASSERT_MSG( aWidth >= 0, "Plotter called to set negative pen width" );
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if( aWidth != m_currentPenWidth )
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{
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m_graphics_changed = true;
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m_currentPenWidth = aWidth;
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m_currentPenWidth = aWidth;
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}
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if( m_graphics_changed )
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@@ -371,9 +377,9 @@ void SVG_PLOTTER::Rect( const VECTOR2I& p1, const VECTOR2I& p2, FILL_T fill, int
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{
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EDA_RECT rect( p1, VECTOR2I( p2.x - p1.x, p2.y - p1.y ) );
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rect.Normalize();
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VECTOR2D org_dev = userToDeviceCoordinates( rect.GetOrigin() );
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VECTOR2D end_dev = userToDeviceCoordinates( rect.GetEnd() );
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VECTOR2D size_dev = end_dev - org_dev;
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VECTOR2D org_dev = userToDeviceCoordinates( rect.GetOrigin() );
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VECTOR2D end_dev = userToDeviceCoordinates( rect.GetEnd() );
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VECTOR2D size_dev = end_dev - org_dev;
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// Ensure size of rect in device coordinates is > 0
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// I don't know if this is a SVG issue or a Inkscape issue, but
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@@ -389,9 +395,9 @@ void SVG_PLOTTER::Rect( const VECTOR2I& p1, const VECTOR2I& p2, FILL_T fill, int
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if( rect_dev.GetSize().x == 0.0 || rect_dev.GetSize().y == 0.0 ) // Draw a line
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{
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fprintf( m_outputFile,
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"<line x1=\"%f\" y1=\"%f\" x2=\"%f\" y2=\"%f\" />\n",
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rect_dev.GetPosition().x, rect_dev.GetPosition().y,
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rect_dev.GetEnd().x, rect_dev.GetEnd().y );
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"<line x1=\"%.*f\" y1=\"%.*f\" x2=\"%.*f\" y2=\"%.*f\" />\n",
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m_precision, rect_dev.GetPosition().x, m_precision, rect_dev.GetPosition().y,
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m_precision, rect_dev.GetEnd().x, m_precision, rect_dev.GetEnd().y );
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}
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else
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{
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@@ -406,8 +412,8 @@ void SVG_PLOTTER::Rect( const VECTOR2I& p1, const VECTOR2I& p2, FILL_T fill, int
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void SVG_PLOTTER::Circle( const VECTOR2I& pos, int diametre, FILL_T fill, int width )
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{
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VECTOR2D pos_dev = userToDeviceCoordinates( pos );
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double radius = userToDeviceSize( diametre / 2.0 );
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VECTOR2D pos_dev = userToDeviceCoordinates( pos );
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double radius = userToDeviceSize( diametre / 2.0 );
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setFillMode( fill );
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SetCurrentLineWidth( width );
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@@ -422,8 +428,8 @@ void SVG_PLOTTER::Circle( const VECTOR2I& pos, int diametre, FILL_T fill, int wi
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}
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fprintf( m_outputFile,
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"<circle cx=\"%f\" cy=\"%f\" r=\"%f\" /> \n",
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pos_dev.x, pos_dev.y, radius );
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"<circle cx=\"%.*f\" cy=\"%.*f\" r=\"%.*f\" /> \n",
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m_precision, pos_dev.x, m_precision, pos_dev.y, m_precision, radius );
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}
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@@ -450,8 +456,8 @@ void SVG_PLOTTER::Arc( const VECTOR2I& aCenter, const EDA_ANGLE& aStartAngle,
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std::swap( startAngle, endAngle );
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// Calculate start point.
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VECTOR2D centre_device = userToDeviceCoordinates( aCenter );
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double radius_device = userToDeviceSize( aRadius );
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VECTOR2D centre_device = userToDeviceCoordinates( aCenter );
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double radius_device = userToDeviceSize( aRadius );
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if( !m_yaxisReversed ) // Should be never the case
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{
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@@ -516,18 +522,21 @@ void SVG_PLOTTER::Arc( const VECTOR2I& aCenter, const EDA_ANGLE& aStartAngle,
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setFillMode( aFill );
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SetCurrentLineWidth( 0 );
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fprintf( m_outputFile, "<path d=\"M%f %f A%f %f 0.0 %d %d %f %f L %f %f Z\" />\n",
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start.x, start.y, radius_device, radius_device,
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fprintf( m_outputFile, "<path d=\"M%.*f %.*f A%.*f %.*f 0.0 %d %d %.*f %.*f L %.*f %.*f Z\" />\n",
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m_precision, start.x, m_precision, start.y,
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m_precision, radius_device, m_precision, radius_device,
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flg_arc, flg_sweep,
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end.x, end.y, centre_device.x, centre_device.y );
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m_precision, end.x, m_precision, end.y,
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m_precision, centre_device.x, m_precision, centre_device.y );
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}
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setFillMode( FILL_T::NO_FILL );
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SetCurrentLineWidth( aWidth );
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fprintf( m_outputFile, "<path d=\"M%f %f A%f %f 0.0 %d %d %f %f\" />\n",
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start.x, start.y, radius_device, radius_device,
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fprintf( m_outputFile, "<path d=\"M%.*f %.*f A%.*f %.*f 0.0 %d %d %.*f %.*f\" />\n",
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m_precision, start.x, m_precision, start.y,
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m_precision, radius_device, m_precision, radius_device,
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flg_arc, flg_sweep,
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end.x, end.y );
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m_precision, end.x, m_precision, end.y );
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}
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@@ -539,15 +548,17 @@ void SVG_PLOTTER::BezierCurve( const VECTOR2I& aStart, const VECTOR2I& aControl1
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setFillMode( FILL_T::NO_FILL );
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SetCurrentLineWidth( aLineThickness );
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VECTOR2D start = userToDeviceCoordinates( aStart );
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VECTOR2D ctrl1 = userToDeviceCoordinates( aControl1 );
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VECTOR2D ctrl2 = userToDeviceCoordinates( aControl2 );
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VECTOR2D end = userToDeviceCoordinates( aEnd );
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VECTOR2D start = userToDeviceCoordinates( aStart );
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VECTOR2D ctrl1 = userToDeviceCoordinates( aControl1 );
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VECTOR2D ctrl2 = userToDeviceCoordinates( aControl2 );
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VECTOR2D end = userToDeviceCoordinates( aEnd );
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// Generate a cubic curve: start point and 3 other control points.
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fprintf( m_outputFile, "<path d=\"M%f,%f C%f,%f %f,%f %f,%f\" />\n",
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start.x, start.y, ctrl1.x, ctrl1.y,
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ctrl2.x, ctrl2.y, end.x, end.y );
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fprintf( m_outputFile, "<path d=\"M%.*f,%.*f C%.*f,%.*f %.*f,%.*f %.*f,%.*f\" />\n",
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m_precision, start.x, m_precision, start.y,
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m_precision, ctrl1.x, m_precision, ctrl1.y,
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m_precision, ctrl2.x, m_precision, ctrl2.y,
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m_precision, end.x, m_precision, end.y );
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#else
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PLOTTER::BezierCurve( aStart, aControl1, aControl2, aEnd, aTolerance, aLineThickness );
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#endif
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@@ -578,12 +589,12 @@ void SVG_PLOTTER::PlotPoly( const std::vector<VECTOR2I>& aCornerList, FILL_T aFi
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}
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VECTOR2D pos = userToDeviceCoordinates( aCornerList[0] );
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fprintf( m_outputFile, "d=\"M %f,%f\n", pos.x, pos.y );
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fprintf( m_outputFile, "d=\"M %.*f,%.*f\n", m_precision, pos.x, m_precision, pos.y );
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for( unsigned ii = 1; ii < aCornerList.size() - 1; ii++ )
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{
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pos = userToDeviceCoordinates( aCornerList[ii] );
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fprintf( m_outputFile, "%f,%f\n", pos.x, pos.y );
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fprintf( m_outputFile, "%.*f,%.*f\n", m_precision, pos.x, m_precision, pos.y );
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}
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// If the corner list ends where it begins, then close the poly
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@@ -594,7 +605,7 @@ void SVG_PLOTTER::PlotPoly( const std::vector<VECTOR2I>& aCornerList, FILL_T aFi
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else
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{
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pos = userToDeviceCoordinates( aCornerList.back() );
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fprintf( m_outputFile, "%f,%f\n\" /> \n", pos.x, pos.y );
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fprintf( m_outputFile, "%.*f,%.*f\n\" /> \n", m_precision, pos.x, m_precision, pos.y );
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}
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}
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@@ -639,8 +650,8 @@ void SVG_PLOTTER::PlotImage( const wxImage& aImage, const VECTOR2I& aPos, double
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fprintf( m_outputFile, "\n" );
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}
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fprintf( m_outputFile, "\"\npreserveAspectRatio=\"none\" width=\"%f\" height=\"%f\" />",
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userToDeviceSize( drawsize.x ), userToDeviceSize( drawsize.y ) );
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fprintf( m_outputFile, "\"\npreserveAspectRatio=\"none\" width=\"%.*f\" height=\"%.*f\" />",
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m_precision, userToDeviceSize( drawsize.x ), m_precision, userToDeviceSize( drawsize.y ) );
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}
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}
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@@ -672,12 +683,12 @@ void SVG_PLOTTER::PenTo( const VECTOR2I& pos, char plume )
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setSVGPlotStyle();
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}
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fprintf( m_outputFile, "<path d=\"M%d %d\n", (int) pos_dev.x, (int) pos_dev.y );
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fprintf( m_outputFile, "<path d=\"M%.*f %.*f\n", m_precision, pos_dev.x, m_precision, pos_dev.y );
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}
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else if( m_penState != plume || pos != m_penLastpos )
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{
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VECTOR2D pos_dev = userToDeviceCoordinates( pos );
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fprintf( m_outputFile, "L%d %d\n", (int) pos_dev.x, (int) pos_dev.y );
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fprintf( m_outputFile, "L%.*f %.*f\n", m_precision, pos_dev.x, m_precision, pos_dev.y );
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}
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m_penState = plume;
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@@ -710,12 +721,13 @@ bool SVG_PLOTTER::StartPlot()
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}
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// Write viewport pos and size
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VECTOR2I origin; // TODO set to actual value
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fprintf( m_outputFile, " width=\"%fcm\" height=\"%fcm\" viewBox=\"%d %d %d %d\">\n",
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(double) m_paperSize.x / m_IUsPerDecimil * 2.54 / 10000,
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(double) m_paperSize.y / m_IUsPerDecimil * 2.54 / 10000, origin.x, origin.y,
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(int) ( m_paperSize.x * m_iuPerDeviceUnit ),
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(int) ( m_paperSize.y * m_iuPerDeviceUnit) );
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VECTOR2D origin; // TODO set to actual value
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fprintf( m_outputFile, " width=\"%.*fmm\" height=\"%.*fmm\" viewBox=\"%.*f %.*f %.*f %.*f\">\n",
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m_precision, (double) m_paperSize.x / m_IUsPerDecimil * 2.54 / 1000,
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m_precision, (double) m_paperSize.y / m_IUsPerDecimil * 2.54 / 1000,
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m_precision, origin.x, m_precision, origin.y,
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m_precision, m_paperSize.x * m_iuPerDeviceUnit,
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m_precision, m_paperSize.y * m_iuPerDeviceUnit);
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// Write title
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char date_buf[250];
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@@ -733,8 +745,8 @@ bool SVG_PLOTTER::StartPlot()
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// output the pen and brush color (RVB values in hex) and opacity
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double opacity = 1.0; // 0.0 (transparent to 1.0 (solid)
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fprintf( m_outputFile,
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"<g style=\"fill:#%6.6lX; fill-opacity:%f;stroke:#%6.6lX; stroke-opacity:%f;\n",
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m_brush_rgb_color, opacity, m_pen_rgb_color, opacity );
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"<g style=\"fill:#%6.6lX; fill-opacity:%.*f;stroke:#%6.6lX; stroke-opacity:%.*f;\n",
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m_brush_rgb_color, m_precision, opacity, m_pen_rgb_color, m_precision, opacity );
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// output the pen cap and line joint
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fputs( "stroke-linecap:round; stroke-linejoin:round;\"\n", m_outputFile );
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@@ -801,20 +813,21 @@ void SVG_PLOTTER::Text( const VECTOR2I& aPos,
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if( !aOrient.IsZero() )
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{
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fprintf( m_outputFile,
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"<g transform=\"rotate(%f %f %f)\">\n",
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- aOrient.AsDegrees(), anchor_pos_dev.x, anchor_pos_dev.y );
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"<g transform=\"rotate(%f %.*f %.*f)\">\n",
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- aOrient.AsDegrees(), m_precision, anchor_pos_dev.x, m_precision, anchor_pos_dev.y );
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}
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fprintf( m_outputFile, "<text x=\"%f\" y=\"%f\"\n", text_pos_dev.x, text_pos_dev.y );
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fprintf( m_outputFile, "<text x=\"%.*f\" y=\"%.*f\"\n",
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m_precision, text_pos_dev.x, m_precision, text_pos_dev.y );
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/// If the text is mirrored, we should also mirror the hidden text to match
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if( aSize.x < 0 )
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fprintf( m_outputFile, "transform=\"scale(-1 1) translate(%f 0)\"\n", -2 * text_pos_dev.x );
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fprintf( m_outputFile,
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"textLength=\"%f\" font-size=\"%f\" lengthAdjust=\"spacingAndGlyphs\"\n"
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"textLength=\"%.*f\" font-size=\"%.*f\" lengthAdjust=\"spacingAndGlyphs\"\n"
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"text-anchor=\"%s\" opacity=\"0\">%s</text>\n",
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sz_dev.x, sz_dev.y, hjust, TO_UTF8( XmlEsc( aText ) ) );
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m_precision, sz_dev.x, m_precision, sz_dev.y, hjust, TO_UTF8( XmlEsc( aText ) ) );
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if( !aOrient.IsZero() )
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fputs( "</g>\n", m_outputFile );
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