Include folder and 3D viewer code housekeeping.
This commit is contained in:
@@ -211,7 +211,8 @@ SCENEGRAPH* S3D_CACHE::load( const wxString& aModelFile, const wxString& aBasePa
|
||||
}
|
||||
|
||||
|
||||
SCENEGRAPH* S3D_CACHE::Load( const wxString& aModelFile, const wxString& aBasePath, const EMBEDDED_FILES* aEmbeddedFiles )
|
||||
SCENEGRAPH* S3D_CACHE::Load( const wxString& aModelFile, const wxString& aBasePath,
|
||||
const EMBEDDED_FILES* aEmbeddedFiles )
|
||||
{
|
||||
return load( aModelFile, aBasePath, nullptr, aEmbeddedFiles );
|
||||
}
|
||||
@@ -612,4 +613,4 @@ void S3D_CACHE::CleanCacheDir( int aNumDaysOld )
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user