Minor dialog fixes and code cleaning.

* Grammar and spelling fixes in Eeschema, CvPcb, and Pcbnew path and
  library dialog tool tips.
* Translate the French file name subrill.cpp to highlight.cpp.
* Lots of coding style policy fixes.
This commit is contained in:
Wayne Stambaugh
2011-10-17 16:01:27 -04:00
parent 13324c06b5
commit 2c251196c6
41 changed files with 4596 additions and 4545 deletions
+77 -67
View File
@@ -1,6 +1,32 @@
/***************************/
/**** class D_CODE ****/
/***************************/
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2009 Jean-Pierre Charras, [email protected]
* Copyright (C) 2011 Wayne Stambaugh <[email protected]>
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file dcode.cpp
* @brief D_CODE class implementation
*/
#include "fctsys.h"
#include "common.h"
@@ -27,7 +53,7 @@
* D02 = light extinction (pen up) while moving
* D03 = Flash
* D04 to D09 = non used
* D10 ... D999 = Indentification Tool (Shape id)
* D10 ... D999 = Identification Tool (Shape id)
*
* For tools defining a shape):
* DCode min = D10
@@ -96,16 +122,6 @@ const wxChar* D_CODE::ShowApertureType( APERTURE_T aType )
return ret;
}
/** GetShapeDim
* Calculate a value that can be used to evaluate the size of text
* when displaying the D-Code of an item
* due to the complexity of some shapes,
* one cannot calculate the "size" of a shape (only a bounding box)
* but here, the "dimension" of the shape is the diameter of the primitive
* or for lines the width of the line if the shape is a line
* @param aParent = the parent GERBER_DRAW_ITEM which is actually drawn
* @return a dimension, or -1 if no dim to calculate
*/
int D_CODE::GetShapeDim( GERBER_DRAW_ITEM* aParent )
{
int dim = -1;
@@ -137,17 +153,6 @@ int D_CODE::GetShapeDim( GERBER_DRAW_ITEM* aParent )
}
/*
* Function ReadDCodeDefinitionFile
* Can be useful only with old RS274D Gerber file format.
* Is not needed with RS274X files format.
* These files need an auxiliary DCode file description. There is no defined file format for this.
* This function read a file format I needed a long time ago.
* reads in a dcode file assuming ALSPCB file format with ';' indicating comments.
* Format is like CSV but with optional ';' delineated comments:
* tool, Horiz, Vert, drill, speed, accel. ,Type ; [DCODE (commentaire)]
* ex: 1, 12, 12, 0, 0, 0, 3 ; D10
*/
int GERBVIEW_FRAME::ReadDCodeDefinitionFile( const wxString& D_Code_FullFileName )
{
int current_Dcode, ii, dcode_scale;
@@ -200,11 +205,12 @@ int GERBVIEW_FRAME::ReadDCodeDefinitionFile( const wxString& D_Code_FullFileName
/* Determine of the type of file from D_Code. */
ptcar = line;
ii = 0;
while( *ptcar )
if( *(ptcar++) == ',' )
ii++;
if( ii >= 6 ) /* valeurs en mils */
if( ii >= 6 ) /* value in mils */
{
sscanf( line, "%d,%d,%d,%d,%d,%d,%d", &ii,
&dimH, &dimV, &drill, &dummy, &dummy, &type_outil );
@@ -212,8 +218,10 @@ int GERBVIEW_FRAME::ReadDCodeDefinitionFile( const wxString& D_Code_FullFileName
dimH = wxRound( dimH * dcode_scale );
dimV = wxRound( dimV * dcode_scale );
drill = wxRound( drill * dcode_scale );
if( ii < 1 )
ii = 1;
current_Dcode = ii - 1 + FIRST_DCODE;
}
else /* Values in inches are converted to mils. */
@@ -223,6 +231,7 @@ int GERBVIEW_FRAME::ReadDCodeDefinitionFile( const wxString& D_Code_FullFileName
sscanf( line, "%f,%f,%1s", &fdimV, &fdimH, c_type_outil );
ptcar = line;
while( *ptcar )
{
if( *ptcar == 'D' )
@@ -231,7 +240,9 @@ int GERBVIEW_FRAME::ReadDCodeDefinitionFile( const wxString& D_Code_FullFileName
break;
}
else
{
ptcar++;
}
}
dimH = wxRound( fdimH * dcode_scale * 1000 );
@@ -239,7 +250,9 @@ int GERBVIEW_FRAME::ReadDCodeDefinitionFile( const wxString& D_Code_FullFileName
drill = wxRound( fdrill * dcode_scale * 1000 );
if( strchr( "CLROP", c_type_outil[0] ) )
{
type_outil = (APERTURE_T) c_type_outil[0];
}
else
{
fclose( dest );
@@ -247,7 +260,7 @@ int GERBVIEW_FRAME::ReadDCodeDefinitionFile( const wxString& D_Code_FullFileName
}
}
/* Update the list of d_codes if consistant. */
/* Update the list of d_codes if consistent. */
if( current_Dcode < FIRST_DCODE )
continue;
@@ -259,7 +272,7 @@ int GERBVIEW_FRAME::ReadDCodeDefinitionFile( const wxString& D_Code_FullFileName
dcode->m_Size.y = dimV;
dcode->m_Shape = (APERTURE_T) type_outil;
dcode->m_Drill.x = dcode->m_Drill.y = drill;
dcode->m_Defined = TRUE;
dcode->m_Defined = true;
}
fclose( dest );
@@ -268,8 +281,6 @@ int GERBVIEW_FRAME::ReadDCodeDefinitionFile( const wxString& D_Code_FullFileName
}
/* Set Size Items (Lines, Flashes) from DCodes List
*/
void GERBVIEW_FRAME::CopyDCodesSizeToItems()
{
static D_CODE dummy( 999 ); //Used if D_CODE not found in list
@@ -284,9 +295,10 @@ void GERBVIEW_FRAME::CopyDCodesSizeToItems()
if( dcode == NULL )
dcode = &dummy;
dcode->m_InUse = TRUE;
dcode->m_InUse = true;
gerb_item->m_Size = dcode->m_Size;
if( // Line Item
(gerb_item->m_Shape == GBR_SEGMENT ) /* rectilinear segment */
|| (gerb_item->m_Shape == GBR_ARC ) /* segment arc (rounded tips) */
@@ -327,11 +339,6 @@ void GERBVIEW_FRAME::CopyDCodesSizeToItems()
}
/*
* Function DrawFlashedShape
* Draw the dcode shape for flashed items.
* When an item is flashed, the DCode shape is the shape of the item
*/
void D_CODE::DrawFlashedShape( GERBER_DRAW_ITEM* aParent,
EDA_RECT* aClipBox, wxDC* aDC, int aColor, int aAltColor,
wxPoint aShapePos, bool aFilledShape )
@@ -348,12 +355,13 @@ void D_CODE::DrawFlashedShape( GERBER_DRAW_ITEM* aParent,
case APT_CIRCLE:
radius = m_Size.x >> 1;
if( !aFilledShape )
GRCircle( aClipBox, aDC, aParent->GetABPosition(aShapePos),
radius, 0, aColor );
GRCircle( aClipBox, aDC, aParent->GetABPosition(aShapePos), radius, 0, aColor );
else
if( m_DrillShape == APT_DEF_NO_HOLE )
{
GRFilledCircle( aClipBox, aDC, aParent->GetABPosition(aShapePos),
radius, aColor );
}
else if( APT_DEF_ROUND_HOLE == 1 ) // round hole in shape
{
int width = (m_Size.x - m_Drill.x ) / 2;
@@ -364,6 +372,7 @@ void D_CODE::DrawFlashedShape( GERBER_DRAW_ITEM* aParent,
{
if( m_PolyCorners.size() == 0 )
ConvertShapeToPolygon();
DrawFlashedPolygon( aParent, aClipBox, aDC, aColor, aFilledShape, aShapePos );
}
break;
@@ -376,20 +385,20 @@ void D_CODE::DrawFlashedShape( GERBER_DRAW_ITEM* aParent,
wxPoint end = start + m_Size;
start = aParent->GetABPosition( start );
end = aParent->GetABPosition( end );
if( !aFilledShape )
{
GRRect( aClipBox, aDC, start.x, start.y, end.x, end.y,
0, aColor );
GRRect( aClipBox, aDC, start.x, start.y, end.x, end.y, 0, aColor );
}
else if( m_DrillShape == APT_DEF_NO_HOLE )
{
GRFilledRect( aClipBox, aDC, start.x, start.y, end.x, end.y,
0, aColor, aColor );
GRFilledRect( aClipBox, aDC, start.x, start.y, end.x, end.y, 0, aColor, aColor );
}
else
{
if( m_PolyCorners.size() == 0 )
ConvertShapeToPolygon();
DrawFlashedPolygon( aParent, aClipBox, aDC, aColor, aFilledShape, aShapePos );
}
}
@@ -399,6 +408,7 @@ void D_CODE::DrawFlashedShape( GERBER_DRAW_ITEM* aParent,
{
wxPoint start = aShapePos;
wxPoint end = aShapePos;
if( m_Size.x > m_Size.y ) // horizontal oval
{
int delta = (m_Size.x - m_Size.y) / 2;
@@ -413,22 +423,23 @@ void D_CODE::DrawFlashedShape( GERBER_DRAW_ITEM* aParent,
end.y += delta;
radius = m_Size.x;
}
start = aParent->GetABPosition( start );
end = aParent->GetABPosition( end );
if( !aFilledShape )
{
GRCSegm( aClipBox, aDC, start.x, start.y,
end.x, end.y, radius, aColor );
GRCSegm( aClipBox, aDC, start.x, start.y, end.x, end.y, radius, aColor );
}
else if( m_DrillShape == APT_DEF_NO_HOLE )
{
GRFillCSegm( aClipBox, aDC, start.x,
start.y, end.x, end.y, radius, aColor );
GRFillCSegm( aClipBox, aDC, start.x, start.y, end.x, end.y, radius, aColor );
}
else
{
if( m_PolyCorners.size() == 0 )
ConvertShapeToPolygon();
DrawFlashedPolygon( aParent, aClipBox, aDC, aColor, aFilledShape, aShapePos );
}
}
@@ -437,19 +448,13 @@ void D_CODE::DrawFlashedShape( GERBER_DRAW_ITEM* aParent,
case APT_POLYGON:
if( m_PolyCorners.size() == 0 )
ConvertShapeToPolygon();
DrawFlashedPolygon( aParent, aClipBox, aDC, aColor, aFilledShape, aShapePos );
break;
}
}
/*
* Function DrawFlashedPolygon
* a helper function used id ::Draw to draw the polygon stored ion m_PolyCorners
* Draw some Apertures shapes when they are defined as filled polygons.
* APT_POLYGON is always a polygon, but some complex shapes are also converted to
* polygons (shapes with holes)
*/
void D_CODE::DrawFlashedPolygon( GERBER_DRAW_ITEM* aParent,
EDA_RECT* aClipBox, wxDC* aDC,
int aColor, bool aFilled,
@@ -460,6 +465,7 @@ void D_CODE::DrawFlashedPolygon( GERBER_DRAW_ITEM* aParent,
std::vector<wxPoint> points;
points = m_PolyCorners;
for( unsigned ii = 0; ii < points.size(); ii++ )
{
points[ii] += aPosition;
@@ -472,20 +478,14 @@ void D_CODE::DrawFlashedPolygon( GERBER_DRAW_ITEM* aParent,
#define SEGS_CNT 32 // number of segments to approximate a circle
// A helper function for D_CODE::ConvertShapeToPolygon().
// Add a hole to a polygon
// A helper function for D_CODE::ConvertShapeToPolygon(). Add a hole to a polygon
static void addHoleToPolygon( std::vector<wxPoint>& aBuffer,
APERTURE_DEF_HOLETYPE aHoleShape,
wxSize aSize,
wxPoint aAnchorPos );
/**
* Function ConvertShapeToPolygon
* convert a shape to an equivalent polygon.
* Arcs and circles are approximated by segments
* Useful when a shape is not a graphic primitive (shape with hole,
* Rotated shape ... ) and cannot be easily drawn.
*/
void D_CODE::ConvertShapeToPolygon()
{
wxPoint initialpos;
@@ -498,6 +498,7 @@ void D_CODE::ConvertShapeToPolygon()
case APT_CIRCLE: // creates only a circle with rectangular hole
currpos.x = m_Size.x >> 1;
initialpos = currpos;
for( unsigned ii = 0; ii <= SEGS_CNT; ii++ )
{
currpos = initialpos;
@@ -540,12 +541,14 @@ void D_CODE::ConvertShapeToPolygon()
delta = (m_Size.y - m_Size.x) / 2;
radius = m_Size.x / 2;
}
currpos.y = radius;
initialpos = currpos;
m_PolyCorners.push_back( currpos );
// build the right arc of the shape
unsigned ii = 0;
for( ; ii <= SEGS_CNT / 2; ii++ )
{
currpos = initialpos;
@@ -564,6 +567,7 @@ void D_CODE::ConvertShapeToPolygon()
}
m_PolyCorners.push_back( initialpos ); // close outline
if( m_Size.y > m_Size.x ) // vertical oval, rotate polygon.
{
for( unsigned jj = 0; jj < m_PolyCorners.size(); jj++ )
@@ -581,8 +585,10 @@ void D_CODE::ConvertShapeToPolygon()
// rs274x said: m_EdgesCount = 3 ... 12
if( m_EdgesCount < 3 )
m_EdgesCount = 3;
if( m_EdgesCount > 12 )
m_EdgesCount = 12;
for( int ii = 0; ii <= m_EdgesCount; ii++ )
{
currpos = initialpos;
@@ -591,14 +597,17 @@ void D_CODE::ConvertShapeToPolygon()
}
addHoleToPolygon( m_PolyCorners, m_DrillShape, m_Drill, initialpos );
if( m_Rotation ) // vertical oval, rotate polygon.
{
int angle = wxRound( m_Rotation * 10 );
for( unsigned jj = 0; jj < m_PolyCorners.size(); jj++ )
{
RotatePoint( &m_PolyCorners[jj], -angle );
}
}
break;
case APT_MACRO:
@@ -618,23 +627,24 @@ static void addHoleToPolygon( std::vector<wxPoint>& aBuffer,
{
wxPoint currpos;
if( aHoleShape == APT_DEF_ROUND_HOLE ) // build a round hole
if( aHoleShape == APT_DEF_ROUND_HOLE ) // build a round hole
{
for( int ii = 0; ii <= SEGS_CNT; ii++ )
{
currpos.x = 0;
currpos.y = aSize.x / 2; // aSize.x / 2 is the radius of the hole
currpos.y = aSize.x / 2; // aSize.x / 2 is the radius of the hole
RotatePoint( &currpos, ii * 3600 / SEGS_CNT );
aBuffer.push_back( currpos );
}
aBuffer.push_back( aAnchorPos ); // link to outline
}
if( aHoleShape == APT_DEF_RECT_HOLE ) // Create rectangular hole
{
currpos.x = aSize.x / 2;
currpos.y = aSize.y / 2;
aBuffer.push_back( currpos ); // link to hole and begin hole
aBuffer.push_back( currpos ); // link to hole and begin hole
currpos.x -= aSize.x;
aBuffer.push_back( currpos );
currpos.y -= aSize.y;
@@ -642,7 +652,7 @@ static void addHoleToPolygon( std::vector<wxPoint>& aBuffer,
currpos.x += aSize.x;
aBuffer.push_back( currpos );
currpos.y += aSize.y;
aBuffer.push_back( currpos ); // close hole
aBuffer.push_back( aAnchorPos ); // link to outline
aBuffer.push_back( currpos ); // close hole
aBuffer.push_back( aAnchorPos ); // link to outline
}
}