Migrated the interfaces accepting angles to the double type
The plan goes like this: - eeschema still uses int in decidegrees - all the other things internally use double in decidegrees (or radians in temporaries) - in pcbnew UI the unit is *still* int in decidegrees The idea is to have better precision everywhere while keeping the user with int i angles. Hopefully, if a fractional angle doesn't come in from the outside, everything should *look* like an integer angle (unless I forgot something and it broke) When the time comes, simply updating the UI for allowing doubles from the user should be enough to get arbitrary angles in pcbnew.
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@@ -321,7 +321,7 @@ void SVG_PLOTTER::Circle( const wxPoint& pos, int diametre, FILL_T fill, int wid
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}
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void SVG_PLOTTER::Arc( const wxPoint& centre, int StAngle, int EndAngle, int radius,
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void SVG_PLOTTER::Arc( const wxPoint& centre, double StAngle, double EndAngle, int radius,
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FILL_T fill, int width )
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{
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/* Draws an arc of a circle, centred on (xc,yc), with starting point
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@@ -347,7 +347,7 @@ void SVG_PLOTTER::Arc( const wxPoint& centre, int StAngle, int EndAngle, int rad
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if( !plotMirror )
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{
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int tmp = StAngle;
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double tmp = StAngle;
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StAngle = -EndAngle;
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EndAngle = -tmp;
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}
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@@ -550,7 +550,7 @@ bool SVG_PLOTTER::EndPlot()
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void SVG_PLOTTER::Text( const wxPoint& aPos,
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enum EDA_COLOR_T aColor,
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const wxString& aText,
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int aOrient,
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double aOrient,
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const wxSize& aSize,
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enum EDA_TEXT_HJUSTIFY_T aH_justify,
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enum EDA_TEXT_VJUSTIFY_T aV_justify,
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