Move CleanUp to SCHEMATIC
This commit is contained in:
@@ -36,7 +36,9 @@
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#include <sch_label.h>
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#include <sch_line.h>
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#include <sch_marker.h>
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#include <sch_no_connect.h>
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#include <sch_screen.h>
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#include <sch_selection_tool.h>
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#include <sim/spice_settings.h>
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#include <sim/spice_value.h>
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@@ -1046,4 +1048,195 @@ bool SCHEMATIC::BreakSegmentsOnJunctions( SCH_COMMIT* aCommit, SCH_SCREEN* aScre
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}
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return brokenSegments;
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}
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void SCHEMATIC::CleanUp( SCH_COMMIT* aCommit, SCH_SCREEN* aScreen )
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{
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SCH_SELECTION_TOOL* selectionTool = m_schematicHolder->GetSelectionTool();
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std::vector<SCH_LINE*> lines;
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std::vector<SCH_JUNCTION*> junctions;
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std::vector<SCH_NO_CONNECT*> ncs;
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std::vector<SCH_ITEM*> items_to_remove;
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bool changed = true;
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if( aScreen == nullptr )
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aScreen = GetCurrentScreen();
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auto remove_item = [&]( SCH_ITEM* aItem ) -> void
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{
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changed = true;
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if( !( aItem->GetFlags() & STRUCT_DELETED ) )
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{
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aItem->SetFlags( STRUCT_DELETED );
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if( aItem->IsSelected() && selectionTool )
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selectionTool->RemoveItemFromSel( aItem, true /*quiet mode*/ );
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if( m_schematicHolder )
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{
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m_schematicHolder->RemoveFromScreen( aItem, aScreen );
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}
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aCommit->Removed( aItem, aScreen );
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}
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};
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BreakSegmentsOnJunctions( aCommit, aScreen );
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for( SCH_ITEM* item : aScreen->Items().OfType( SCH_JUNCTION_T ) )
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{
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if( !aScreen->IsExplicitJunction( item->GetPosition() ) )
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items_to_remove.push_back( item );
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else
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junctions.push_back( static_cast<SCH_JUNCTION*>( item ) );
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}
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for( SCH_ITEM* item : items_to_remove )
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remove_item( item );
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for( SCH_ITEM* item : aScreen->Items().OfType( SCH_NO_CONNECT_T ) )
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ncs.push_back( static_cast<SCH_NO_CONNECT*>( item ) );
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alg::for_all_pairs( junctions.begin(), junctions.end(),
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[&]( SCH_JUNCTION* aFirst, SCH_JUNCTION* aSecond )
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{
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if( ( aFirst->GetEditFlags() & STRUCT_DELETED )
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|| ( aSecond->GetEditFlags() & STRUCT_DELETED ) )
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{
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return;
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}
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if( aFirst->GetPosition() == aSecond->GetPosition() )
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remove_item( aSecond );
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} );
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alg::for_all_pairs( ncs.begin(), ncs.end(),
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[&]( SCH_NO_CONNECT* aFirst, SCH_NO_CONNECT* aSecond )
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{
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if( ( aFirst->GetEditFlags() & STRUCT_DELETED )
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|| ( aSecond->GetEditFlags() & STRUCT_DELETED ) )
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{
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return;
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}
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if( aFirst->GetPosition() == aSecond->GetPosition() )
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remove_item( aSecond );
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} );
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auto minX = []( const SCH_LINE* l )
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{
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return std::min( l->GetStartPoint().x, l->GetEndPoint().x );
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};
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auto maxX = []( const SCH_LINE* l )
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{
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return std::max( l->GetStartPoint().x, l->GetEndPoint().x );
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};
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auto minY = []( const SCH_LINE* l )
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{
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return std::min( l->GetStartPoint().y, l->GetEndPoint().y );
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};
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auto maxY = []( const SCH_LINE* l )
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{
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return std::max( l->GetStartPoint().y, l->GetEndPoint().y );
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};
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// Would be nice to put lines in a canonical form here by swapping
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// start <-> end as needed but I don't know what swapping breaks.
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while( changed )
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{
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changed = false;
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lines.clear();
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for( SCH_ITEM* item : aScreen->Items().OfType( SCH_LINE_T ) )
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{
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if( item->GetLayer() == LAYER_WIRE || item->GetLayer() == LAYER_BUS )
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lines.push_back( static_cast<SCH_LINE*>( item ) );
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}
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// Sort by minimum X position
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std::sort( lines.begin(), lines.end(),
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[&]( const SCH_LINE* a, const SCH_LINE* b )
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{
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return minX( a ) < minX( b );
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} );
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for( auto it1 = lines.begin(); it1 != lines.end(); ++it1 )
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{
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SCH_LINE* firstLine = *it1;
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if( firstLine->GetEditFlags() & STRUCT_DELETED )
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continue;
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if( firstLine->IsNull() )
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{
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remove_item( firstLine );
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continue;
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}
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int firstRightXEdge = maxX( firstLine );
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auto it2 = it1;
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for( ++it2; it2 != lines.end(); ++it2 )
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{
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SCH_LINE* secondLine = *it2;
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int secondLeftXEdge = minX( secondLine );
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// impossible to overlap remaining lines
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if( secondLeftXEdge > firstRightXEdge )
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break;
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// No Y axis overlap
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if( !( std::max( minY( firstLine ), minY( secondLine ) )
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<= std::min( maxY( firstLine ), maxY( secondLine ) ) ) )
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{
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continue;
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}
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if( secondLine->GetFlags() & STRUCT_DELETED )
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continue;
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if( !secondLine->IsParallel( firstLine )
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|| !secondLine->IsStrokeEquivalent( firstLine )
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|| secondLine->GetLayer() != firstLine->GetLayer() )
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{
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continue;
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}
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// Remove identical lines
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if( firstLine->IsEndPoint( secondLine->GetStartPoint() )
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&& firstLine->IsEndPoint( secondLine->GetEndPoint() ) )
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{
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remove_item( secondLine );
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continue;
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}
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// See if we can merge an overlap (or two colinear touching segments with
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// no junction where they meet).
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SCH_LINE* mergedLine = secondLine->MergeOverlap( aScreen, firstLine, true );
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if( mergedLine != nullptr )
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{
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remove_item( firstLine );
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remove_item( secondLine );
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if( m_schematicHolder )
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{
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m_schematicHolder->AddToScreen( mergedLine, aScreen );
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}
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aCommit->Added( mergedLine, aScreen );
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if( firstLine->IsSelected() || secondLine->IsSelected() )
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selectionTool->AddItemToSel( mergedLine, true /*quiet mode*/ );
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break;
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}
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}
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}
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}
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}
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