Require explicit decl of maxError and errorLocations.
This should reduce both performance issues and clearance issues.
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@@ -192,8 +192,8 @@ void PSLIKE_PLOTTER::FlashPadRoundRect( const wxPoint& aPadPos, const wxSize& aS
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SHAPE_POLY_SET outline;
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TransformRoundChamferedRectToPolygon( outline, aPadPos, size, aOrient,
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aCornerRadius, 0.0, 0, GetPlotterArcHighDef() );
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TransformRoundChamferedRectToPolygon( outline, aPadPos, size, aOrient, aCornerRadius,
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0.0, 0, GetPlotterArcHighDef(), ERROR_INSIDE );
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std::vector< wxPoint > cornerList;
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// TransformRoundRectToPolygon creates only one convex polygon
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