Require explicit decl of maxError and errorLocations.
This should reduce both performance issues and clearance issues.
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@@ -640,8 +640,8 @@ void HPGL_PLOTTER::FlashPadRoundRect( const wxPoint& aPadPos, const wxSize& aSiz
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aCornerRadius = std::min( aCornerRadius, std::min( size.x, size.y ) /2 );
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}
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TransformRoundChamferedRectToPolygon( outline, aPadPos, size, aOrient,
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aCornerRadius, 0.0, 0, GetPlotterArcHighDef() );
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TransformRoundChamferedRectToPolygon( outline, aPadPos, size, aOrient, aCornerRadius,
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0.0, 0, GetPlotterArcHighDef(), ERROR_INSIDE );
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// TransformRoundRectToPolygon creates only one convex polygon
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std::vector<wxPoint> cornerList;
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