Refactor all math into a new kimath library
* Split up the thirdparty code into the thirdparty folder (#3637) * Create a new kimath static library containing all the math functions This is part of cleaning the build system for #1906.
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@@ -24,6 +24,7 @@
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#include <gal/graphics_abstraction_layer.h>
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#include <gal/color4d.h>
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#include <math/util.h> // for KiROUND
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#include "tool/edit_points.h"
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bool EDIT_POINT::WithinPoint( const VECTOR2I& aPoint, unsigned int aSize ) const
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