Better handling of multi-monitor scaling.

This commit is contained in:
Jeff Young
2022-12-16 19:11:34 +00:00
parent 65552df6ce
commit 0e2a4e3f15
2 changed files with 4 additions and 4 deletions
+3 -2
View File
@@ -39,10 +39,11 @@ SPLIT_BUTTON::SPLIT_BUTTON( wxWindow* aParent, wxWindowID aId, const wxString& a
{
if( aSize == wxDefaultSize )
{
wxSize defaultSize = wxButton::GetDefaultSize();
wxSize defaultSize = wxButton::GetDefaultSize( aParent );
wxSize textSize = GetTextExtent( m_label );
SetMinSize( wxSize( textSize.GetWidth(), defaultSize.GetHeight() + 1 ) );
SetMinSize( wxSize( std::max( textSize.GetWidth(), defaultSize.GetWidth() + 1 ),
defaultSize.GetHeight() + 1 ) );
}
Bind( wxEVT_PAINT, &SPLIT_BUTTON::OnPaint, this );