fix very minor bugs.
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+1
-1
@@ -488,7 +488,7 @@ static void addHoleToPolygon( std::vector<wxPoint>& aBuffer,
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void D_CODE::ConvertShapeToPolygon()
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{
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wxPoint initialpos;
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wxPoint currpos;;
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wxPoint currpos;
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m_PolyCorners.clear();
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