[TD]correct alignment of Section & Detail with Base

This commit is contained in:
wandererfan
2019-11-27 07:31:45 -05:00
committed by WandererFan
parent 333b67026c
commit 92dfecea75
17 changed files with 625 additions and 418 deletions
+2 -2
View File
@@ -388,7 +388,7 @@ Base::Vector3d DrawUtil::toR3(const gp_Ax2 fromSystem, const Base::Vector3d from
return toPoint;
}
//! check if two vectors are parallel
//! check if two vectors are parallel. Vectors don't have to be unit vectors
bool DrawUtil::checkParallel(const Base::Vector3d v1, Base::Vector3d v2, double tolerance)
{
bool result = false;
@@ -1100,7 +1100,7 @@ void DrawUtil::dumpCS3(const char* text,
gp_Dir baseX = CS.XDirection();
gp_Dir baseY = CS.YDirection();
gp_Pnt baseOrg = CS.Location();
Base::Console().Message("DU::dumpCS - %s Loc: %s Axis: %s X: %s Y: %s\n", text,
Base::Console().Message("DU::dumpCSF - %s Loc: %s Axis: %s X: %s Y: %s\n", text,
DrawUtil::formatVector(baseOrg).c_str(),
DrawUtil::formatVector(baseAxis).c_str(),
DrawUtil::formatVector(baseX).c_str(),