+ unify DLL export defines to namespace names
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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@@ -0,0 +1,124 @@
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/***************************************************************************
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* Copyright (c) Jürgen Riegel ([email protected]) 2010 *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <boost/version.hpp>
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# include <boost/filesystem/path.hpp>
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#endif
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/// Here the FreeCAD includes sorted by Base,App,Gui......
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#include <Base/Exception.h>
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#include <Base/Reader.h>
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#include <Base/Writer.h>
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#include <Base/Stream.h>
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#include <Base/UnitsApi.h>
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#include "PropertyUnits.h"
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#include <Base/PyObjectBase.h>
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#define new DEBUG_CLIENTBLOCK
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using namespace App;
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using namespace Base;
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using namespace std;
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//**************************************************************************
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//**************************************************************************
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// PropertyDistance
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//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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TYPESYSTEM_SOURCE(App::PropertyDistance, App::PropertyFloat);
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//**************************************************************************
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//**************************************************************************
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// PropertySpeed
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//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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TYPESYSTEM_SOURCE(App::PropertySpeed, App::PropertyFloat);
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//**************************************************************************
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//**************************************************************************
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// PropertyAcceleration
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//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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TYPESYSTEM_SOURCE(App::PropertyAcceleration, App::PropertyFloat);
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//**************************************************************************
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//**************************************************************************
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// PropertyLength
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//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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TYPESYSTEM_SOURCE(App::PropertyLength, App::PropertyFloat);
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const char* PropertyLength::getEditorName(void) const
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{
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#ifdef UseUnitsInGui
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return "Gui::PropertyEditor::PropertyUnitItem";
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#else
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return "Gui::PropertyEditor::PropertyFloatItem";
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#endif
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}
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void PropertyLength::setPyObject(PyObject *value)
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{
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#ifdef UseUnitsInGui
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setValue(UnitsApi::toDblWithUserPrefs(Length,value));
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#else
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float val=0.0f;
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if (PyFloat_Check(value)) {
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val = (float) PyFloat_AsDouble(value);
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}
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else if(PyInt_Check(value)) {
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val = (float) PyInt_AsLong(value);
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}
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else {
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std::string error = std::string("type must be float or int, not ");
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error += value->ob_type->tp_name;
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throw Py::TypeError(error);
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}
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if (val < 0.0f)
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throw Py::ValueError("value must be nonnegative");
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setValue(val);
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#endif
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}
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//**************************************************************************
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//**************************************************************************
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// PropertyAngle
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//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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TYPESYSTEM_SOURCE(App::PropertyAngle, App::PropertyFloatConstraint);
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