309005360b
CI / platformio (pull_request) Failing after 4m52s
New IDF project targeting AI-Thinker ESP32-A1S Audio Kit (ESP32, ES8388
codec). Replaces the Arduino PLIP_FIRMWARE with a proper IDF component
structure aligned on box3_voice / scenario_mesh infrastructure.
Phases implemented and hardware-verified:
- A: ES8388 I2C init + I2S TX; 440 Hz test tone exits the speaker
- B: WiFi STA + httpd :80 (GET /status, POST /game/scenario, /game/file)
- C: ESP-NOW CMD receiver via shared scenario_mesh lib; op=play dispatched
to audio; screen/evt/led logged (no display on PLIP)
- D: Off-hook GPIO monitor (GPIO4=BOOT button stand-in); ring tone cadence;
POST /voice/hook to master on pickup/hangup (200 OK confirmed)
MAC (first observed): a0:b7:65:e7:f6:44
IP (DHCP): 192.168.0.138
Files:
plip_voice/CMakeLists.txt - project root; EXTRA_COMPONENT_DIRS=../lib/scenario_mesh
plip_voice/partitions.csv - 4MB OTA dual-bank + SPIFFS (matches PLIP_FIRMWARE)
plip_voice/sdkconfig.defaults - ESP32 target, 4MB flash DIO, ch=11 hint (no creds)
plip_voice/main/Kconfig.projbuild - PLIP_ menu (SSID/pwd/channel/master_url/hook_gpio)
plip_voice/main/board_config.h - A1S pin map (I2C 32/33, I2S 0/27/25/26/35, PA=21)
plip_voice/main/es8388.[ch] - ES8388 I2C register init sequence (legacy i2c driver)
plip_voice/main/audio.[ch] - I2S TX + async play queue + ring task
plip_voice/main/net.[ch] - WiFi STA + httpd (NVS creds with Kconfig fallback)
plip_voice/main/cmd_exec.[ch] - D5 CMD executor (play→audio; screen/evt/led→log)
plip_voice/main/hook_client.[ch] - POST /voice/hook via esp_http_client
plip_voice/main/phone.[ch] - Off-hook GPIO ISR + debounce + ring control
plip_voice/main/main.c - app_main boot sequence (all four phases)
Build: IDF 5.4.4, target esp32, clean.
Flash: /dev/cu.usbserial-0001, 4MB flash verified.
9 lines
303 B
CMake
9 lines
303 B
CMake
cmake_minimum_required(VERSION 3.16)
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# scenario_mesh is shared with box3_voice — single copy in lib/ so the
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# ESP-NOW protocol stays in sync with the master and other annexes.
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set(EXTRA_COMPONENT_DIRS ../lib/scenario_mesh)
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include($ENV{IDF_PATH}/tools/cmake/project.cmake)
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project(zacus-plip-voice)
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