Files
2026-06-10 21:28:31 +02:00

1.7 KiB

1# Zacus master partition table — merges ota_server's OTA layout (factory +
2# ota_0 + ota_1 + otadata) with a dedicated LittleFS partition for assets
3# (NPC phrases, scenario IR cache, …) and a SPIFFS region for esp-sr model
4# blobs (`model`, slice 6 — flashed automatically as srmodels.bin by the
5# esp-sr component CMake glue).
6#
7# Total target: 16 MB flash (Freenove ESP32-S3 N16R8).
8# Layout (rough): 0x000000-0x020000 system, 0x020000-0x920000 apps (3×3 MB),
9# 0x920000-0xA20000 model (SPIFFS 1 MB, esp-sr models),
10# 0xA20000-0xF20000 storage (LittleFS 5 MB),
11# 0xF20000-0x1000000 unused (~0.87 MB headroom).
12#
13# App partition bumped 1.5 MB → 2 MB (2026-05-03) to give voice/STT/hints
14# slices and esp-sr integration ~25 % free space margin. OTA dual-bank
15# preserved (factory + ota_0 + ota_1 all 2 MB → rollback symmetry intact).
16#
17# Bumped 2 MB → 3 MB (2026-06-10, display_ui phase 2b): LVGL + LovyanGFX +
18# the original UI fonts left only 5 % app headroom; later UI phases (camera
19# preview, more fonts, effects) need room. NVS/otadata/phy offsets unchanged
20# (Wi-Fi creds survive); ota_0/ota_1/model/storage shift — LittleFS content
21# is lost on reflash (auto-reformats; re-push scenario via POST /game/scenario).
22#
23# Name, Type, SubType, Offset, Size, Flags
24nvs, data, nvs, 0x9000, 0x6000,
25otadata, data, ota, 0xf000, 0x2000,
26phy_init, data, phy, 0x11000, 0x1000,
27factory, app, factory, 0x20000, 0x300000,
28ota_0, app, ota_0, , 0x300000,
29ota_1, app, ota_1, , 0x300000,
30model, data, spiffs, , 0x100000,
31storage, data, littlefs,, 0x500000,