11 KiB
ArduinoProps library examples
An adaptation of the internal led Blink example (https://www.arduino.cc/en/tutorial/blink) as a simple MQTT props.
- BlinkOnBridgeProps: the Blink example on a Yun props with ArduinoProps library
- BlinkOnEthernetProps: the Blink example on an Ethernet props with ArduinoProps library
- BlinkOnWifiProps: the Blink example on a Wifi props with ArduinoProps library
- BlinkOnBridgePubSub: the Blink example on props using PubSubClient directly
MQTT messages are received asynchronously therefore to keep the sketch responsive to MQTT commands, calls to delay() should be avoided (except short ones, say < 100milliseconds).
Asynchronous-like behavior is obtained using PropsAction, TimedAction or VariableTimedAction.
Copy and change any of these sketches to build your own Arduino connected props, you will only be limited by your imagination.
1. BlinkOnBridgeProps: the Blink example on a Yun props with ArduinoProps library
With Props class, the code is the most readable. All MQTT stuff are hidden in Props calls, your processing code is easier to write and maintain.
/* BlinkOnBridgeProps.ino
MIT License (c) Marie Faure <dev at faure dot systems>
Adapt the Blink example (https://www.arduino.cc/en/tutorial/blink) as a
simple MQTT props. Avoid delay() calls (except short ones) in loop() to
ensure CPU for MQTT protocol. Use PropsAction checks instead.
Copy and change it to build your fist Arduino connected props, you will
only be limited by your imagination.
Requirements: install ArduinoProps.zip library.
*/
#include <Bridge.h>
#include "ArduinoProps.h"
// If you're running our Escape Room control software (Room 2.0) you have to respect
// prpos inbox/outbox syntax Room/[escape room name]/Props/[propsname]/inbox|outbox
// https://live-escape.net/go/room
BridgeProps props(u8"Arduino Contrôleur", // as MQTT client id, should be unique per client for given broker
u8"Room/Demoniak/Props/Arduino Contrôleur/inbox",
u8"Room/Demoniak/Props/Arduino Contrôleur/outbox",
"192.168.1.42", // your MQTT server IP address
1883); // your MQTT server port;
PropsDataLogical clignoter(u8"clignote", u8"oui", u8"non", true);
PropsDataLogical led(u8"led");
void clignote(); // forward
PropsAction clignoteAction = PropsAction(1000, clignote);
void setup()
{
Bridge.begin();
//updateBrokerAdressFromFile("/root/broker", &props); // if you're running our Escape Room control software (Room 2.0)
props.addData(&clignoter);
props.addData(&led);
props.begin(InboxMessage::run);
pinMode(LED_BUILTIN, OUTPUT); // initialize digital pin LED_BUILTIN as an output
// At this point, the broker is not connected yet
}
void loop()
{
props.loop();
led.setValue(digitalRead(LED_BUILTIN)); // read I/O
clignoteAction.check(); // do your stuff, don't freeze the loop with delay() calls
}
void clignote()
{
if (clignoter.value()) {
led.setValue(!led.value());
digitalWrite(LED_BUILTIN, led.value() ? HIGH : LOW);
}
}
void InboxMessage::run(String a) {
if (a == u8"app:startup")
{
props.sendAllData();
props.sendDone(a);
}
else if (a == "clignoter:1")
{
clignoter.setValue(true);
props.sendAllData(); // all data change, we don't have to be selctive then
props.sendDone(a); // acknowledge props command action
}
else if (a == "clignoter:0")
{
clignoter.setValue(false);
props.sendAllData(); // all data change, we don't have to be selctive then
props.sendDone(a); // acknowledge props command action
}
else
{
// acknowledge omition of the props command
props.sendOmit(a);
}
}
void updateBrokerAdressFromFile(const char* broker_file, BridgeProps* props)
{
// broker IP address is stored in Linino file systems and updated with ssh command by Room 2.0
IPAddress ip;
Process _process;
_process.begin("cat");
_process.addParameter(broker_file); // for ssh remotely set broker address
_process.run(); // run the process and wait for its termination
String b;
while (_process.available() > 0) {
char c = _process.read();
b += c;
}
b.trim();
if (ip.fromString(b.c_str())) props->setBrokerIpAddress(ip);
}
Memory imprint on Arduino Yun:
The sketch uses 16720 bytes (58%) of the program storage space. The maximum is 28672 bytes.
Global variables use 1122 bytes (43%) of dynamic memory, which leaves 1438 bytes for local variables. The maximum is 2560 bytes.
Memory imprint on *Dragino Yun + Arduino Mega 2560:
The sketch uses 14030 bytes (5%) of the program storage space. The maximum is 258048 bytes.
Global variables use 982 bytes (11%) of dynamic memory, which leaves 7210 bytes for local variables. The maximum is 8192 bytes.
2. BlinkOnEthernetProps: the Blink example on an Ethernet props with ArduinoProps library
Sketch with EthernetProps differs slightly from code with BridgeProps.
The library comes with a number of example sketches. See File > Examples > ArduinoProps within the Arduino IDE application after installing the ArduinoProps library from the .zip file.
3. BlinkOnWifiProps: the Blink example on a Wifi props with ArduinoProps library
Sketch with WifiProps differs slightly from code with BridgeProps.
4. BlinkOnBridgePubSub: the Blink example on props using PubSubClient directly
Using PubSubClient directly does not save much memory and makes the sketch code less readable, the processing code will be a bit lost in the MQTT code
However, this can help in special cases.
/*
Name: BlinkOnBridgePubSub.ino
Created: 29/10/2019 16:51:55
Author: Marie Faure <dev at faure dot systems>
Editor: https://github.com/fauresystems
License: MIT License (c) Marie Faure <dev at faure dot systems>
Adapt the Blink example (https://www.arduino.cc/en/tutorial/blink) as a
simple MQTT props with PubSubClient.
*/
#include <Bridge.h>
#include <BridgeClient.h>
#include <Process.h>
#include <PubSubClient.h>
#include <VariableTimedAction.h>
#define BROKER "192.168.1.42" // your MQTT server IP address
#define PROPS_NAME u8"Arduino Contrôleur" // as MQTT client id, should be unique per client for given broker
// If you're running our Escape Room control software (Room 2.0) you have to respect
// props inbox/outbox syntax Room/[escape room name]/Props/[propsname]/inbox|outbox
// https://github.com/fauresystems/escape-room#room-control-software
#define PROPS_INBOX u8"Room/Demoniak/Props/Arduino Contrôleur/inbox"
#define PROPS_OUTBOX u8"Room/Demoniak/Props/Arduino Contrôleur/outbox"
// Yun can store broker IP address in Linino file systems, and updatred with ssh command
#define YUN_BROKER_FILE "/root/broker"
void publishAll(); // forward
void publishChanges(); // forward
class Blinking : public VariableTimedAction {
private:
//this method will be called at your specified interval
unsigned long run() {
//swicth LED if blinking mode
if (blink) {
digitalWrite(LED_BUILTIN, !digitalRead(LED_BUILTIN));
}
//return code of 0 indicates no change to the interval
//if the interval must be changed, then return the new interval
return 0;
}
public:
bool blink;
};
class PublishAllData : public VariableTimedAction {
private:
unsigned long run() {
publishAll();
return 0;
}
};
class PublishChangedData : public VariableTimedAction {
private:
unsigned long run() {
publishChanges();
return 0;
}
};
Blinking blinking;
bool led_ref;
bool blink_ref;
BridgeClient _ethClient;
PubSubClient _client(_ethClient);
IPAddress _brokerAddress;
void callback(char*, byte*, unsigned int); // forward
// MQTT
unsigned long lastReconnection(0L);
PublishAllData publishAllData;
PublishChangedData publishChangedData;
void setup()
{
Bridge.begin();
Process p;
p.begin("cat");
p.addParameter(YUN_BROKER_FILE);
p.run(); // run the process and wait for its termination
String b;
while (p.available() > 0) {
char c = p.read();
b += c;
}
b.trim();
if (!_brokerAddress.fromString(b.c_str())) _brokerAddress.fromString(BROKER);
_client.setServer(_brokerAddress, 1883);
_client.setCallback(callback);
publishAllData.start(30000);
publishChangedData.start(400);
blinking.blink = true;
blinking.start(1000);
blink_ref = false;
pinMode(LED_BUILTIN, OUTPUT); // initialize digital pin LED_BUILTIN as an output
digitalWrite(LED_BUILTIN, HIGH);
led_ref = LOW;
// At this point, the broker is not connected yet
}
void loop()
{
if (_client.connected())
{
_client.loop();
}
else if (millis() > lastReconnection)
{
lastReconnection += 5000L;
if (_client.connect(PROPS_NAME, PROPS_OUTBOX, 2, true, "DISCONNECTED"))
{
_client.publish(PROPS_OUTBOX, "CONNECTED", true);
_client.subscribe(PROPS_INBOX, 1); // max QoS is 1 for PubSubClient subsciption
lastReconnection = 0L;
}
}
// automation code should be here (nothing to do for this example)
VariableTimedAction::updateActions();
}
void publishAll()
{
String buf = "DATA";
bool led = digitalRead(LED_BUILTIN);
buf += u8" led=" + (led ? String("1") : String("0"));
led_ref = led;
buf += u8" clignote=" + (blinking.blink ? String("oui") : String("non"));
blink_ref = blinking.blink;
_client.publish(PROPS_OUTBOX, buf.c_str());
}
void publishChanges()
{
String buf = "DATA";
bool led = digitalRead(LED_BUILTIN);
if (led != led_ref)
{
buf += u8" led=" + (led ? String("1") : String("0"));
led_ref = led;
}
if (blinking.blink != blink_ref)
{
buf += u8" clignote=" + (blinking.blink ? String("oui") : String("non"));
blink_ref = blinking.blink;
}
if (buf.length() > 4)
_client.publish(PROPS_OUTBOX, buf.c_str());
}
void publishDone(String a)
{
a = "DONE " + a;
_client.publish(PROPS_OUTBOX, a.c_str());
}
void onInboxMessage(String a) {
if (a == u8"app:startup")
{
publishAll();
publishDone(a);
}
else if (a == "clignoter:1")
{
digitalWrite(LED_BUILTIN, HIGH);
blinking.blink = true;
publishAll(); // all data change, we don't have to be selctive then
publishDone(a); // acknowledge props command action
}
else if (a == "clignoter:0")
{
digitalWrite(LED_BUILTIN, LOW);
blinking.blink = false;
publishAll(); // all data change, we don't have to be selctive then
publishDone(a); // acknowledge props command action
}
else
{
// acknowledge omition of the props command
_client.publish(PROPS_OUTBOX, String("OMIT " + a).c_str());
}
}
void callback(char* topic, byte* payload, unsigned int len)
{
if (len)
{
char* p = (char*)malloc(len + 1);
memcpy(p, payload, len);
p[len] = '\0';
if (String(p) == "@PING")
_client.publish(PROPS_OUTBOX, "PONG");
else
onInboxMessage(p);
free(p);
}
}
Memory imprint on Arduino Yun:
The sketch uses 15930 bytes (55%) of the program storage space. The maximum is 28672 bytes.
Global variables use 1013 bytes (39%) of dynamic memory, which leaves 1547 bytes for local variables. The maximum is 2560 bytes.
Author
Marie FAURE (Oct 18th, 2019)
- company: FAURE SYSTEMS SAS
- mail: dev at faure dot systems
- github: fauresystems
- web: Live Escape Grenoble
