ef1d557eff
CI build oscope-of / build-check (push) Has been cancelled
Portrait mode validated live: VIDEO_ROTATE now also rotates the iPhone 2D landmarks (skeleton2D + Vision hands) at the decode layer so overlays/panels/gestures stay aligned with the rotated video. ARKit per-finger joints are masked from the wireframe (unreliable 2D, seen as false hands); the display shows the filtered Vision hands instead.
data_only_viz
Python + Metal visualiser for the AV-Live data-only patch.
Hand features OSC
/pose/hands [pid=0, lx, ly, lopen, lspeed, rx, ry, ropen, rspeed, dist]
- Emitted once per pipeline tick by
pose_bridge.send_handsto sclang:57121. - L = leftmost hand on screen, R = rightmost; absent hand -> its 4 floats are 0.
- Ranges: positions/openness/dist in [0,1]; speed >= 0 (normalized units/frame).
- Consumed by SuperCollider
~handFeat(data_only) and the Metal renderer uniforms. - Multi-person is not yet carried (pid is always 0).