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L'électron rare c4e5007d86 fix(of): clamp postfx + scope4 + wave roll
Context: FX mode rendered pure white (bloom + grain + feedback
saturating), sample rate slider was unwired, and there was no
combined scope-style view.

Approach:
- Tone-map (Reinhard soft-knee) + clamp final color in postfx.frag.
- Lower default bloom 0.4 -> 0.15 to match the new tone-map.
- Wire sampleRateHz_ slider to HantekDevice::setSampleRate (initial
  + on change) so the rate actually applies.
- WaveformVis: ring buffer (16x window) + timebase ms/div +
  scrollSpeed (0=freeze, >0=roll) + setSampleRate hook.
- New Scope4 mode (key 'q'): waveform / spectrogram / polar /
  lissajous in 2x2 grid.
- Also track previously-ignored shaders (postfx, plasma, tunnel)
  so other machines pick them up after pull.
2026-05-07 18:34:49 +02:00

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# macOS
.DS_Store
.AppleDouble
.LSOverride
# Xcode
launcher/build/
launcher/DerivedData/
launcher/**/xcuserdata/
launcher/**/*.xcuserstate
launcher/**/Package.resolved
# openFrameworks — on garde les shaders + settings.json pour qu'ils
# arrivent sur les autres machines, mais on ignore les binaires.
oscope-of/bin/*
!oscope-of/bin/data/
oscope-of/bin/data/*
!oscope-of/bin/data/shaders/
!oscope-of/bin/data/settings.json
oscope-of/obj/
oscope-of/.vscode/
oscope-of/Project.xcconfig
# SuperCollider
sound_algo/synthdefs/*.scsyndef
sound_algo/*.log
# Editors
.idea/
.vscode/
*.swp
*~