088b233a48
Add OSCdef(\poseHands) to data_feeds.scd storing lx/ly/lopen/lspeed, rx/ry/ropen/rspeed/dist into ~handFeat Dictionary (9 floats, pid=0). Initialize ~handFeat alongside existing ~poseState/~poseKin. Load scene_pose_action.scd in boot.scd after scenes.scd so ~mapPoseToFx is defined at runtime (was silently dead before). Document /pose/hands contract in data_only_viz/README.md.
data_only_viz
Python + Metal visualiser for the AV-Live data-only patch.
Hand features OSC
/pose/hands [pid=0, lx, ly, lopen, lspeed, rx, ry, ropen, rspeed, dist]
- Emitted once per pipeline tick by
pose_bridge.send_handsto sclang:57121. - L = leftmost hand on screen, R = rightmost; absent hand -> its 4 floats are 0.
- Ranges: positions/openness/dist in [0,1]; speed >= 0 (normalized units/frame).
- Consumed by SuperCollider
~handFeat(data_only) and the Metal renderer uniforms. - Multi-person is not yet carried (pid is always 0).