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L'électron rare 0497a8951a feat(viz): python+metal data-only visualizer
New standalone visualizer: OSC listener, pose bridge,
Apple Vision / CoreML / YOLO pose backends, Euro filter,
fine analysis, mesh topology, holistic renderer.
Metal shader (scene.metal) for GPU-accelerated drawing.
2026-05-13 09:34:01 +02:00

141 lines
5.0 KiB
Python

"""Webcam + YOLOv8-pose integre au visualizer Metal.
Pourquoi ici plutot que dans data_feeds/feeds/pose.py :
- Un seul process = une seule webcam (macOS interdit la double ouverture)
- GPU partage : inference MPS et rendu Metal sur le meme device
- TCC : si data_only_viz est lance par le launcher bundle, le subprocess
Python herite (au moins une fois) du contexte camera autorise.
Met a jour directement state.pose_kp[17] sous lock. Le shader Metal lit
ces valeurs a chaque frame via renderer._update_skeleton.
"""
from __future__ import annotations
import logging
import threading
import time
from .state import PoseKp, State
LOG = logging.getLogger("pose")
class PoseWorker:
"""Thread daemon de capture + inference."""
def __init__(
self,
state: State,
model_name: str = "yolov8n-pose.pt",
device: str = "mps",
camera_index: int = 0,
target_fps: float = 20.0,
conf_thresh: float = 0.35,
max_persons: int = 4,
) -> None:
self.state = state
self.model_name = model_name
self.device = device
self.camera_index = camera_index
self.period = 1.0 / max(1.0, target_fps)
self.conf_thresh = conf_thresh
self.max_persons = max_persons
self._thread: threading.Thread | None = None
self._stop = threading.Event()
def start(self) -> None:
self._thread = threading.Thread(
target=self._run, name="pose", daemon=True)
self._thread.start()
def stop(self) -> None:
self._stop.set()
def _run(self) -> None:
try:
import cv2
import numpy as np
from ultralytics import YOLO
except ModuleNotFoundError as e:
LOG.error("dependances manquantes : %s — uv sync --extra pose", e)
return
LOG.info("loading %s on %s", self.model_name, self.device)
try:
model = YOLO(self.model_name)
except Exception as e: # noqa: BLE001
LOG.error("YOLO load failed: %s", e)
return
cap = cv2.VideoCapture(self.camera_index)
cap.set(cv2.CAP_PROP_FRAME_WIDTH, 640)
cap.set(cv2.CAP_PROP_FRAME_HEIGHT, 480)
if not cap.isOpened():
LOG.error("camera index %d indisponible (TCC ?)", self.camera_index)
return
LOG.info("camera ouverte (index %d)", self.camera_index)
while not self._stop.is_set():
t0 = time.monotonic()
ok, frame = cap.read()
if not ok or frame is None:
time.sleep(self.period)
continue
h, w = frame.shape[:2]
try:
results = model.predict(
frame, device=self.device, conf=self.conf_thresh,
verbose=False, max_det=self.max_persons,
)
except Exception as e: # noqa: BLE001
LOG.warning("inference failed: %s", e)
time.sleep(self.period)
continue
if not results:
with self.state.lock():
self.state.pose_count = 0
self.state.pose_last_t = time.monotonic()
time.sleep(self.period)
continue
res = results[0]
kp_xy = getattr(res.keypoints, "xy", None)
kp_conf = getattr(res.keypoints, "conf", None)
n = 0 if kp_xy is None else int(len(kp_xy))
if n == 0:
with self.state.lock():
self.state.pose_count = 0
self.state.pose_last_t = time.monotonic()
time.sleep(self.period)
continue
# On suit le sujet 0 pour le squelette overlay (cf renderer).
pts = kp_xy[0].cpu().numpy()
cfs = (kp_conf[0].cpu().numpy() if kp_conf is not None
else np.ones(len(pts), dtype=float))
# Encode la frame en JPEG (qualite 70, ~30 ko) pour l'affichage
# NSImageView. Cheaper que d'envoyer du raw a Metal et marche
# peu importe le viz mode actif.
ok2, jpg = cv2.imencode(".jpg", frame,
[int(cv2.IMWRITE_JPEG_QUALITY), 70])
jpg_bytes = bytes(jpg) if ok2 else None
with self.state.lock():
self.state.pose_count = n
for k in range(min(17, len(pts))):
x, y = pts[k]
self.state.pose_kp[k] = PoseKp(
x=float(x) / max(1.0, w),
y=float(y) / max(1.0, h),
c=float(cfs[k]),
)
self.state.pose_last_t = time.monotonic()
if jpg_bytes:
self.state.last_webcam_jpeg = jpg_bytes
# cadence cible
dt = time.monotonic() - t0
if dt < self.period:
time.sleep(self.period - dt)
cap.release()
LOG.info("pose worker stopped")