- Implemented Hydra visualizations in `web_realart/public/hydra/app.js` and `index.html`.
- Created WebGL visualizer using Three.js and WebGPU in `web_realart/public/webgl/app.js` and `index.html`.
- Developed main landing page in `web_realart/public/index.html` to showcase different visualizations.
- Set up WebSocket server in `web_realart/server.js` to relay OSC messages to web clients.
- Added health check API endpoint for monitoring server status.
- Implemented new data feeds for Blitzortung, Bluesky, GCN, GitHub, Mempool, Netzfrequenz, OpenSky, RTE éCO2mix, SWPC, USGS.
- Introduced utility functions for rate limiting and hashing.
- Established OSC communication for data reception and processing.
- Created SuperCollider definitions for handling incoming data and generating audio output based on real-time data.
- Added configuration management for API credentials and polling intervals.