docs(viz): fix config docstrings + env tables
config.py: PINCH_EXT_MIN docs said "min frames for debounce" — it is min extended fingers required to fire; fix wording. HAND_PERSIST_FRAMES said "persist after disappearance" — it is frames required before a hand is drawn; fix wording. CLAUDE.md: MEDIAPIPE_DELEGATE default was "cpu" — real default is "gpu" (config.py); fix the RC0.1+ table row. Add missing PINCH_ENABLE / VIZ_HUD / CONCERT_MIRROR rows to the main env-vars table.
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@@ -44,7 +44,7 @@ Toujours répondre en français à l'utilisateur. Code, commentaires de code, co
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| `MULTIHMR_SERVER_BACKEND` | `pyobjc` | server: `pyobjc` or `coremltools` |
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| `MULTIHMR_LOOP_FPS` | `30` | Python worker loop target_fps |
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| `AVBODY_HOST` | `127.0.0.1` | route TCP mesh + OSC to remote AVLiveBody |
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| `MEDIAPIPE_DELEGATE` | `cpu` | `gpu` Metal SRGBA (faster, flake on M5) |
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| `MEDIAPIPE_DELEGATE` | `gpu` | Metal SRGBA (faster); `cpu` fallback for stability |
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| `POSE_FILTER` | `median+kalman+lookahead+ik` | filter chain stages |
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| `MULTIHMR_REID` | `dino` | DINO cosine matching, `iou` fallback |
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@@ -88,6 +88,9 @@ Toujours répondre en français à l'utilisateur. Code, commentaires de code, co
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| `HAND_NEAR_OFF` | `0.08` | hand size hysteresis off-threshold for gesture slot stabilizer |
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| `HAND_HOLD_FRAMES` | `2` | gesture slot: frames to hold last hand on Vision miss |
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| `ARKIT_BONE_MAX` | `0.5` | max ARKit body bone length in normalized units; longer bones are skipped (tracking-loss garbage filter) |
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| `PINCH_ENABLE` | `0` | enable pinch gesture detection |
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| `VIZ_HUD` | `0` | show debug HUD overlay |
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| `CONCERT_MIRROR` | `1` | mirror video horizontally (!=0 enables) |
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## Conventions globales
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