fix(presets): remove default pose->voice triggers
CI build oscope-of / build-check (push) Has been cancelled
CI build oscope-of / build-check (push) Has been cancelled
The SP-A default bound danse->gate on the fx and sweep voices, so the action-head classifying the dancer as "danse" toggled those voices on/off even with no fx/sweep cells in the grid -- poses triggering FX that the user never placed. Pose->voice triggers are now opt-in (default_poses returns []); continuous pose modulation (default_mods) is unchanged. Updated test_default_mods.py + the validate_presets DEFAULTS assertion (fx voicePoses now expected empty). Regenerated 84 presets. VALIDATE 84/84 + DEFAULTS PASS; test_families + test_sections PASS.
This commit is contained in:
@@ -49,5 +49,5 @@
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
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@@ -49,5 +49,5 @@
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
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@@ -49,5 +49,5 @@
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
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@@ -49,5 +49,5 @@
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|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
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|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.80),nil,nil,nil,(degree:0, vel:0.80),nil,nil,nil,(degree:0, vel:0.80),nil,nil,nil,(degree:0, vel:0.80),nil,nil,nil]), (octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
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],
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|
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
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||||
@@ -49,5 +49,5 @@
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],
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|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
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||||
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|
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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],
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|
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
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||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
||||
],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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|
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -552,8 +552,11 @@ def default_mods(voice):
|
||||
|
||||
|
||||
def default_poses(voice):
|
||||
"""Fixed default pose bindings: danse->gate swells the FX voices."""
|
||||
return [("danse", "gate")] if voice in ("fx", "sweep") else []
|
||||
"""No default pose bindings: pose->voice triggers are opt-in (added per voice
|
||||
in the editor). A default danse->gate on fx/sweep used to fire those voices
|
||||
whenever the dancer was classified 'danse' -- surprising in matrix mode, so
|
||||
removed. (Continuous pose MODULATION still comes from default_mods.)"""
|
||||
return []
|
||||
|
||||
|
||||
def emit_sc_mod_binding(source, target, depth):
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
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||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
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],
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|
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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],
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|
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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],
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|
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
|
||||
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|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
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],
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||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
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||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.80),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
||||
],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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@@ -49,5 +49,5 @@
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|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -38,9 +38,9 @@ for v in VOICES:
|
||||
for (_s, t, _d) in default_mods(v):
|
||||
check(t in _MOD_TARGETS[v], "ineligible %s->%s on %s" % (_s, t, v))
|
||||
|
||||
# poses: danse->gate on fx/sweep only
|
||||
check(default_poses("fx") == [("danse", "gate")], "fx pose")
|
||||
check(default_poses("sweep") == [("danse", "gate")], "sweep pose")
|
||||
# poses: no defaults (pose->voice triggers are opt-in)
|
||||
check(default_poses("fx") == [], "fx no pose default")
|
||||
check(default_poses("sweep") == [], "sweep no pose default")
|
||||
check(default_poses("kick") == [], "kick no pose")
|
||||
|
||||
print("TEST PASS" if ok else "TEST FAIL")
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:0.30),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),nil,(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.80)]), (octave:0, steps:[(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:1.00),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
||||
],
|
||||
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|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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|
||||
],
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|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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||||
)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.80),nil,nil,nil,(degree:0, vel:0.80),nil,nil,nil,(degree:0, vel:0.80),nil,nil,nil,(degree:0, vel:0.80),nil,nil,nil]), (octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
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],
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|
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
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)
|
||||
|
||||
@@ -49,5 +49,5 @@
|
||||
[(octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil]), (octave:0, steps:[(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30),(degree:0, vel:0.80),(degree:0, vel:0.30)]), (octave:0, steps:[(degree:0, vel:0.80),nil,nil,nil,(degree:0, vel:0.80),nil,nil,nil,(degree:0, vel:0.80),nil,nil,nil,(degree:0, vel:0.80),nil,nil,nil]), (octave:0, steps:[(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:0.80),(degree:0, vel:0.30),nil,(degree:0, vel:0.80),nil,(degree:0, vel:0.30),nil,(degree:0, vel:0.80),(degree:0, vel:1.00),(degree:0, vel:1.00),(degree:0, vel:1.00)])]
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \rHandY, target: \pitch, depth: 0.40), (source: \lHandX, target: \res, depth: 0.40)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.40), (source: \lHandY, target: \cutoff, depth: 0.50), (source: \lHandX, target: \res, depth: 0.40)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [(poseId: \danse, action: \gate)], [], [], [(poseId: \danse, action: \gate)], [], [], [] ]
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ]
|
||||
)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
// Headless validator: load all generated .matrix presets via the engine.
|
||||
// Run: /Applications/SuperCollider.app/Contents/MacOS/sclang \
|
||||
// sound_algo/data_only/matrix_presets/validate_presets.scd
|
||||
// Expected output: VALIDATE PASS (no ERROR lines, 28 presets loaded OK)
|
||||
// Expected output: VALIDATE PASS (no ERROR lines, 84 presets loaded OK)
|
||||
// Also asserts techno_drive carries non-empty voiceMods + voicePoses.
|
||||
(
|
||||
var featureFile = PathName(thisProcess.nowExecutingPath).pathOnly ++ "../matrix.scd";
|
||||
@@ -47,11 +47,11 @@ names.do { |name|
|
||||
)
|
||||
};
|
||||
|
||||
(nOK == 28).not.if({
|
||||
(nOK == 84).not.if({
|
||||
pass = false;
|
||||
("FAIL count: expected 28, got " ++ nOK ++ " OK, " ++ nFail ++ " failed").postln
|
||||
("FAIL count: expected 84, got " ++ nOK ++ " OK, " ++ nFail ++ " failed").postln
|
||||
}, {
|
||||
("OK: " ++ nOK ++ "/28 presets loaded").postln
|
||||
("OK: " ++ nOK ++ "/84 presets loaded").postln
|
||||
});
|
||||
|
||||
// -- 2. Load peak_drop and assert new role-adapted default mappings --
|
||||
@@ -59,7 +59,7 @@ names.do { |name|
|
||||
// kick (drums role) → 2 body bindings, first source = \bodyVitesse
|
||||
// fx (fx role) → danse→gate pose binding
|
||||
{
|
||||
var path = ~matPresetDir +/+ "peak_drop.matrix";
|
||||
var path = ~matPresetDir +/+ "peak_drop_live.matrix";
|
||||
var vpass;
|
||||
~matVoices.do { |v| ~matVoiceMods[v] = []; ~matVoicePoses[v] = [] };
|
||||
try {
|
||||
@@ -85,14 +85,11 @@ names.do { |name|
|
||||
("FAIL peak_drop kick voiceMods (expected 2, src=bodyVitesse): "
|
||||
++ ~matVoiceMods[\kick]).postln
|
||||
});
|
||||
// fx (vi=18, fx role): danse→gate pose
|
||||
vpass = vpass
|
||||
and: { (~matVoicePoses[\fx].notNil and: { ~matVoicePoses[\fx].size == 1 })
|
||||
and: { (~matVoicePoses[\fx][0][\poseId] == \danse)
|
||||
and: { ~matVoicePoses[\fx][0][\action] == \gate } } };
|
||||
// fx (vi=18): pose->voice triggers are opt-in now -> no default binding
|
||||
vpass = vpass and: { (~matVoicePoses[\fx] ? []).size == 0 };
|
||||
vpass.not.if({
|
||||
pass = false;
|
||||
("FAIL peak_drop fx voicePoses (expected danse→gate): "
|
||||
("FAIL peak_drop fx voicePoses (expected empty): "
|
||||
++ ~matVoicePoses[\fx]).postln
|
||||
});
|
||||
vpass.if({ "DEFAULTS PASS".postln }, { "DEFAULTS FAIL".postln })
|
||||
|
||||
Reference in New Issue
Block a user