# macOS
.DS_Store
.AppleDouble
.LSOverride

# Xcode
launcher/build/
launcher/DerivedData/
launcher/**/xcuserdata/
launcher/**/*.xcuserstate
launcher/**/Package.resolved

# openFrameworks — on garde les shaders + settings.json pour qu'ils
# arrivent sur les autres machines, mais on ignore les binaires.
oscope-of/bin/*
!oscope-of/bin/data/
oscope-of/bin/data/*
!oscope-of/bin/data/shaders/
!oscope-of/bin/data/settings.json
!oscope-of/bin/data/greetings.txt
!oscope-of/bin/data/models/
!oscope-of/bin/data/sprites/
oscope-of/obj/
oscope-of/.vscode/
oscope-of/Project.xcconfig

# SuperCollider
sound_algo/synthdefs/*.scsyndef
sound_algo/*.log

# Editors
.idea/
.vscode/
*.swp
*~
