Metal logging (#2904)

Co-authored-by: Awni Hannun <[email protected]>
This commit is contained in:
CCYeh
2025-12-17 20:48:07 -08:00
committed by GitHub
co-authored by Awni Hannun
parent f06a45f967
commit 1fc313db9d
9 changed files with 86 additions and 2 deletions
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Metal Logging
=============
In debug builds, MLX compiles Metal kernels with ``os_log`` enabled so shader
warnings and debug messages are visible during development.
.. note::
Metal logging is only available with Metal 3.2 or higher (macOS 15 and up,
iOS 18 and up).
To enable logging from kernels, first make sure to build in debug mode:
.. code-block:: bash
DEBUG=1 python -m pip install -e .
Then, in the kernel source code include MLX's logging shim and use
``mlx::os_log``:
.. code-block::
#include "mlx/backend/metal/kernels/logging.h"
constant mlx::os_log logger("mlx", "my_kernel");
kernel void my_kernel(/* ... */) {
// ...
logger.log_debug("unexpected state: idx=%u", idx);
}
When you run the program, set the Metal log level to your desired level and
forward logs to ``stderr``:
.. code-block:: bash
MTL_LOG_LEVEL=MTLLogLevelDebug MTL_LOG_TO_STDERR=1 python script.py
See the `Metal logging guide`_ for more details.
.. _`Metal logging guide`: https://developer.apple.com/documentation/metal/logging-shader-debug-messages
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dev/extensions
dev/metal_debugger
dev/metal_logging
dev/custom_metal_kernels
dev/mlx_in_cpp